We're proud to release Planet Explorers Alpha v0.1 to the public. It's free and available to download in the downloads section (whenever it's authorized by indiedb).
Posted by zede05 on Jun 26th, 2012
After so much hard work (we started on this last July, we're a small team, so we don't do things very fast, hehe), we've finally got something to show for (it should be in the download section once it's approved by indiedb). Planet Explorers Alpha v0.1 will allow you to somewhat see what we're aiming for, I say "somewhat" because a bunch of the things we want to implement aren't in yet. We'll be updating the alpha throughout the summer until Beta in late fall.
Download the Alpha here: Moddb.com
Here are the requirements for the alpha (it's for PC only, don't ask us for any other versions since we don't have the resources or manpower to do them anyway):
Dual 2.0Ghz or above CPU
DX10.1+ compatible GPU
2GB HD Space
Dual 3.0Ghz or above CPU
DX 11 compatible GPU
4GB HD Space
In Planet Explorers, you will be able to get things called scripts, that tells you the required materials needed to craft something. So far in alpha v0.1, there are about ~35 scripts. There are 10 types of material, including wood, dirt, sand, stone, limestone, marble, bronze, iron, steel, and gold. A useful script would be the monster beacon, you can get it from the NPC character Chen. The monster beacon allows you to start a tower defense game at any time, anywhere. There is an end of the world for the alpha, since we only uploaded the voxel data for 1 section of the map. And do be careful, right now the punishment for death is -20% of your building materials.
Please visit our boards at Pathea.net to tell us what you think, good or bad. Or on the boards here. And please, please, please, report any bugs that you may find on the boards! That's what public play testing is all about!
Alpha v0.2 should come in about 2 weeks.