Hello everyone! Hope you had a wonderful holiday season (or if you are still in the midst of it, hope it's going great!) Anyways we have a present...
Greetings from the worldwide all-volunteer collective, Dead Rabbit Software! Good news is here for fans of Nosferatu, the stand-alone game built upon...
Linux Thanks to from ModDB we can now give you the files needed to have SoW 1.4 running on a linux server :) Just download this file and unpack it into...
Hi Everyone! The Hostile Orbit team is running a Taunt Competition. We are giving gamers a chance to choose what they would like to for our soldiers to...
Just a quick update here: Necromancer has finally finished our new website here: Check out our info section (still being updated) and visit our forums...
I first want to mention that this news is a two part post, so make sure to read about our co-op news too. As a note I want to make it clear to everyone...
30.12.2000, 4 years ago Snow-War site went public. It has been a long road, but I think it was worth it. Despite all the difficulties we have managed...
Today the website of the HEAT Half Life 2 modification, has been launched. HEAT is a team-play oriented tactical shooter set in a modern and urban environment...
OK, it's time for a new Media Update. First of all big thanks to Polygon, who contributed the Skin for the Webley. We further finished the Mauser...
This is the first news post of Shadow Lore, a stand-alone game being built on the Torque Shader Engine. We've currently been making a lot of progress...
Work is going slow at the moment, but first some good news. B0Bski joined our team, and his position will be in the sound department. His job is to create...
Garry's mod is a half-life 2 mod with the following features: Ragdoll Poser Rope objects and people together Weld objects and people together Place...
Been a few weeks since we went public... thought I should release an update on our progress. First off, here is a peek at the remake of a 1v1 arena favorite...
Today I want to show you my newest model. It is a "Panavia Tornado" for the "European army" in BF2: I also made three renders of all...
It's Christmas time on the Evolution homepage all over again. We have some new weapon concepts from Voodoo. Have a peek and let us know what you...
The Sven Co-op team has recently released four screenshots from one of the very first maps for Sven Co-op 2! Here are a couple of them: There are also...
We have some new concepts in from our talented artist, Voodoo, for our mod, Evolution. Evolution is a post-apocalyptic mod for Half-Life 2, featuring...
After much MySQL fiddling and accidental corruption of the MYISAM headers of modDB's SQL database, the site is now back and functioning 100%. Thanks...
As basically 99.9% of people have noticed, there is a database error causing no mods to be listed. We are well aware of the problem, and people with the...
This BMe Blood Mod add in game: 1) Effect of blood sparks 2) Effect of blood spots Planned in next versions: 1) "Flying heads" at sword attack...
Version 2 is out on the site. Made ropes not fall through floor Made ropes non rigid You can now attach ropes to the landscape You can now attach ropes...
All modDB.com staff are taking the day off for XMAS. Thanks for visiting and being part of the site this year. Again Merry XMAS and take care.
Merry Xmas and a happy new year everyone! Today is Christmas so I’m going to show you a couple from our new presents that we are planning to bring with...
Our team has been hard at work lately, creating new models, textures and beginning the process of coding weapons and animations. It's a very exciting...
MechMod has been featured in the world's most famous PC games magazine, that's right: PCGamer! The full page article talks a lot about the features...
The World of Padman is working on some good PR and due to that, you should have a look at these two things: Interview on pq.com A short time ago planetquake.com...
I've created a video for Beta 4.0. It shows a few of the new features like improved animation, improved corners, improved free kicks and improved...
Even though we here in the BFME modding community are hitting major snags with the engine it doesn't mean that work has stopped on Rise of Rome...
I'd like to give a huge welcome to two new coders who joined the Last Man Standing team! Please welcome Iten and AO, who plan to help us get co-op...
Merry Christmas! I hope you play II as soon as possible! Here are some new renders as a gift: