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Posted | Game Title | Author
New Overgrowth a117 video devlog
Overgrowth

New Overgrowth a117 video devlog

Feb 8, 2011 Overgrowth 21 comments

A new video showing off new features including lip sync animations, Rabbot 2.0, scripted head looking, blinking and eye movement, animal voice test, voice...

Trailer Release!
Portal

Trailer Release!

Feb 7, 2011 Chell's Legend 31 comments

Oh man... it's finally time to watch the trailer! GO NOW! WATCH!

The Demo Saga – Part 1 Released!
A.Typical RPG

The Demo Saga – Part 1 Released!

Feb 7, 2011 A.Typical RPG 0 comments

Download the first part of the epic Demo Saga of the A.Typical RPG!

Good News
Half-Life 2: Episode One

Good News

Feb 7, 2011 Half-Life 2: Retribution 4 comments

Yesterday I was flipping through my saved maps, cleaning out old stuff and duplicates. As I was scrolling through the VMF's I decided to switch types...

Released: "StarTrade" and "Nullpunkt"
Game

Released: "StarTrade" and "Nullpunkt"

Feb 7, 2011 Indie Devs 0 comments

I've just released the two games "StarTrade" and "Nullpunkt" on IndieDB. Both are set in a sci-fi space universe. While StarTrade is a retro-ish trade...

New Screenshots and Update
Amnesia: The Dark Descent

New Screenshots and Update

Feb 7, 2011 Siege 2 comments

In which the servant's quarters and some puzzles take shape.

Oh Shoot! alpha version 0.3 released
Oh Shoot!

Oh Shoot! alpha version 0.3 released

Feb 7, 2011 Oh Shoot! 0 comments

I've just released a new version of Oh Shoot! You can play in your browser with the Unity plugin.

The Indie Dream
Game

The Indie Dream

Feb 6, 2011 39 comments

The Indie Dream is the idea that over 20 passionate individuals can collaborate and devote everything into something that we love. It's about creating...

First release + more media
Pon

First release + more media

Feb 6, 2011 Pon 5 comments

The fist alpha version is released to give a little sample of how it works and feels.

A Bid for Publicity
Half-Life 2: Episode Two

A Bid for Publicity

Feb 6, 2011 Half-Life 2: Retaliation 9 comments

In this news update, we show you more music, but we really talk about wanting more publicity and activity for the mod.

Dungeon Legend
Dungeon Lore

Dungeon Legend

Feb 6, 2011 Dungeon Lore 6 comments

Dungeon Legend - Upcoming RPG/Dungeon Crawler for Mac/PC/Web. Release is set for Summer of 2011.

Monday with (IN) Trance 02/7
Morrowind

Monday with (IN) Trance 02/7

Feb 6, 2011 Morrowind Rebirth 2.9 4 comments

A small preview of Balmora (under construction) & a few other things, enjoy!..

DungeonQuest: Why Design Matters
DungeonQuest

DungeonQuest: Why Design Matters

Feb 6, 2011 DungeonQuest 2 comments

Sometimes you are so focused on development that you forget about the most important thing: what was the game about? If that's the case, don't panic...

Concept Art Update
C&C: Red Alert 3

Concept Art Update

Feb 6, 2011 Red Alert 3 : Unleashed 2 comments

Red Alert 3 - Unleashed MOD Team release concept art for the United Coalition Refinery.

Prehistoric creature update and IndieGoGo!
Jaws of Evolution

Prehistoric creature update and IndieGoGo!

Feb 6, 2011 Jaws of Evolution 2 comments

This is second update of prehistoric creatures that you will be able to meet in Jaws of Evolution.

Auto-tiling finished!
Bugger!

Auto-tiling finished!

Feb 6, 2011 Bugger! 2 comments

I've finished the auto-tiling system: now when you add or remove pathing the overlaying tiles are automatically readjusted. No more going in and doing...

Galor Class
Star Trek Excalibur

Galor Class

Feb 6, 2011 Star Trek Excalibur 4 comments

Introducing the Galor class, modelled and textured by team member Adonis. The Galor class cruiser is the Cardassian Union's premier warship. It differs...

Origin of Akeldama
Akeldama: The Game of Trust

Origin of Akeldama

Feb 6, 2011 Akeldama: The Game of Trust 0 comments

This is the story of the conception of my indie title, Akeldama: The Game of Trust.

Progress so far
Project FPTD

Progress so far

Feb 6, 2011 Project FPTD 2 comments

After a long time of no updates I've decided to let you know whats going on with the project. Our modeler's laziness was triumphant again so (yeah you...

Dissolution released
Half-Life 2

Dissolution released

Feb 6, 2011 Dissolution 71 comments

After a long, hard development, Dissolution — a science fiction action / adventure single-player mod — is finally released.

Blue Portals: Post-Release News Article #5
Portal

Blue Portals: Post-Release News Article #5

Feb 6, 2011 Blue Portals 19 comments

More info about Extended Play and addressing worries about Desura.

Warm Gun - Sneak Peak: Red Line
Warm Gun

Warm Gun - Sneak Peak: Red Line

Feb 5, 2011 Warm Gun 12 comments

This week, we are giving everyone a sneak preview of a new level we're starting on called "Red Line"...

Update 07:
Rune

Update 07:

Feb 5, 2011 Thieves Guild 2 comments

"The thief is sorry he is going to the gallows to be hanged, not that he is a thief..."

Version 1.2.3 Released
Conquest: Divide and Conquer

Version 1.2.3 Released

Feb 5, 2011 Conquest: Divide and Conquer 0 comments

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Silence from the Imperium
Half-Life 2

Silence from the Imperium

Feb 5, 2011 Exterminatus 7 comments

February 2011 news update for Exterminatus, Warhammer 40,000 themed mod for Half-Life 2. At long last we have a new public Beta (version 5.5), which adds...

Training Room Map
Star Wars: Jedi Academy

Training Room Map

Feb 5, 2011 Realm of Magyk 2 comments

My Progress on this map, It's almost done. I've put up the last stable version.

Status Update: From 18th to 20th Century!
Amnesia: The Dark Descent

Status Update: From 18th to 20th Century!

Feb 5, 2011 White Night 4 comments

With using models from Penumbra series (which uses HPL1 engine), 'White Night' now is modernized! See how a modern day asylum looks like.

An Open Window: PLD +6
Half-Life 2: Episode Two

An Open Window: PLD +6

Feb 5, 2011 An Open Window 8 comments

Today I'd like to show you some actual in-game work and talk about the concept of memory and how it can be displayed in a video game.

Art Asset Overview #5
Overgrowth

Art Asset Overview #5

Feb 5, 2011 Overgrowth 8 comments

This week I am showing Rabbot 2.0, along with some non-Overgrowth art I did. I cover some of the process of how to get a character into the game, but...

Monthly Progress Update - February 2011
World in Conflict

Monthly Progress Update - February 2011

Feb 5, 2011 WIC: Modern Warfare Mod 4 1 comment

Open Beta release 5 is coming out soon in the coming months, to be followed by final version release shortly thereafter. Here is our update for February...