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Interstellar Marines: Deadlock 0.1.0 released!
Interstellar Marines

Interstellar Marines: Deadlock 0.1.0 released!

Interstellar Marines 1 comment

We, the team at Zero Point Software, are proud to release the platform and foundation on which our ambitious multiplayer game will emerge.

DangerousWorld 2 Trailer Part One
Half-Life 2: Episode Two

DangerousWorld 2 Trailer Part One

DangerousWorld 2 8 comments

Dear DangerousWorld fans, first of all, I would like to wish you all merry Christmas and apologize to you for my inactivity here, there was hardly any...

Xitol: Weekly Wrap Up #1
Zone: Commando

Xitol: Weekly Wrap Up #1

Zone: Commando 0 comments

Kristian Takes over from Nick for one week and this is what he put, re-posted from xitol.co.uk

Gold!
Doom III

Gold!

Grimm: Quest for the Gatherer's Key 2 comments

Grimm has gone gold! The package is ready, the PK4's are made and I'm making the final touches on some special surprises to be included in this build.

Christmas & Bonelings
FORCED

Christmas & Bonelings

FORCED 0 comments

Hi again! It’s almost Christmas and that means a ton of good food, and some well deserved time in front of games. But until we can do a deep dive into...

Media-Update #4
Left 4 Dead 2

Media-Update #4

Chernobyl 0 comments

Media-Update #4 New screenshots from the Badlands and the all new level Reactor #4.

The Legend´s End - Making the new fight
The Legend´s End

The Legend´s End - Making the new fight

The Legend´s End 0 comments

I don´t know how long you observed The Legend´s End. When you´re watching it from the beginning you might have noticed that the gameplay video provided...

OGSE 0.6.9.3 Escape (Cordon) location
S.T.A.L.K.E.R. Shadow of Chernobyl

OGSE 0.6.9.3 Escape (Cordon) location

Old Good STALKER Evolution 0 comments

You already know what OGSE 0.6.9.3 will have three new locations. But original locations will be changed also. In this post I'll show you some major changes...

Building a 48-hour game: Greedy Bankers Developer Speaks
Greedy Bankers

Building a 48-hour game: Greedy Bankers Developer Speaks

Greedy Bankers 0 comments

This weekend saw the 22nd Ludum Dare 48-hour game development competition. I took part, and filmed the evolution of my entry, "Omega Men", from intial...

OGSE 0.6.9.3 improved light sources on static render
S.T.A.L.K.E.R. Shadow of Chernobyl

OGSE 0.6.9.3 improved light sources on static render

Old Good STALKER Evolution 1 comment

We managed to restore "real" lighting from point light-sources such as lamps, on R1 (static) render mode.

DimensionZ Out Now!
DimensionZ

DimensionZ Out Now!

DimensionZ 0 comments

Code Avarice's first game, DimensionZ, is available for purchase right now!

Report 007: Braveheart
Vector Thrust

Report 007: Braveheart

Vector Thrust 6 comments

To reinforce our ground units it was added a new artillery type. Now our armored divisions will have full tactical support in the upcoming battles.

Its been awhile
Half-Life 2

Its been awhile

The Road 2 comments

Its been awhile guys sorry about that. Life kicked the hell out of me these last few month's. Work has been coming along slowly, but its getting there.

Sven Co-op 4.6 Release Date, Changelog & Screens!

Sven Co-op 4.6 Release Date, Changelog & Screens!

News 10 comments

Sven Co-op 4.6 & They Hunger Co-op are set for a Christmas release! Click through for screen shots and a full changelog!

[Submerge] The Christmas Highlight
Submerge

[Submerge] The Christmas Highlight

Submerge 0 comments

We got in 2011 a huge amount of data. We got great units and awesome underwater plants and environmental meshes. We got three playable prototype versions...

Teaser for upcoming release.
Homeworld 2

Teaser for upcoming release.

HW2 Advanced Mod: Revived 3 comments

A drastically improved balance with ship prices and build times is not even close to the only thing that has been updated in the newest version. A full...

IFSCL 1.8.8 coming soon !
IFSCL 3.1.3 [Code Lyoko Game]

IFSCL 1.8.8 coming soon !

IFSCL 3.1.3 [Code Lyoko Game] 1 comment

Concrete news about the new version of Christmas !

12 Days of Carriers: Day 10 & 11
Half-Life 2

12 Days of Carriers: Day 10 & 11

Carriers 0 comments

Hear ye hear ye, for the end is nigh! Zombies, raining from the sky!

[w]tech - 2 years of development

[w]tech - 2 years of development

[w]tech 2 comments

At 23rd December exactly two years have passed since we have started development on the current version of [w]tech. Two years described from the point...

Unstoppaball DX released for iPhone, has launch-trailer
Unstoppaball DX

Unstoppaball DX released for iPhone, has launch-trailer

Unstoppaball DX 0 comments

Unity-award-nominated Unstoppaball DX has just released for iPhone, and has a new trailer

Merry Christmas!!
Battlefield 2142

Merry Christmas!!

First Strike 5 comments

Merry Christmas from all at First Strike. As thanks for your votes over the recent MOTY Awards, and to celebrate the season, we'd like to present you...

Concept Art: Object Animation
Blockade Runner

Concept Art: Object Animation

Blockade Runner 4 comments

Concept art of a small assault craft with animation for custom geometry. Note that this is just concept art and not actual in-game rendering. In other...

Thursday 22nd December, 2011...Code Digging
Doom III

Thursday 22nd December, 2011...Code Digging

Hexen: Edge Of Chaos 3 comments

Digging through the source and filling in all of the holes on our move to a free, standalone game.

How To Make Friends and Influence NPCS
Project Zomboid

How To Make Friends and Influence NPCS

Project Zomboid 21 comments

Howdy Neighbors! We're here with another taster NPC video, this time to show the NPC interaction systems we've added into the game.

InMomentum Promo Sale that Supports Dilogus: The Winds of War going live soon!
InMomentum

InMomentum Promo Sale that Supports Dilogus: The Winds of War going live soon!

InMomentum 4 comments

Hey guys! A sale promotion for inMomentum that supports Dilogus - The Winds of War is going Live Soon!

City of Steam Weekly Developer Journals - Art 2011 12 20
City of Steam: Arkadia

City of Steam Weekly Developer Journals - Art 2011 12 20

City of Steam: Arkadia 0 comments

New Art dev journals up, steampunk-styled toilets, what do you guys think?

Vehicle Armor Model
Heroes & Generals

Vehicle Armor Model

Heroes & Generals 3 comments

Let me start out by saying that our current implementation of vehicle armor is hitpoint based and therefor the techniques used are very much meant to...

Screenshots + Project Update
StarCraft II: Wings of Liberty

Screenshots + Project Update

The Ruins of Kel'Theril 0 comments

Recently a couple of major changes have been made to the project, which I will explain in the following news post, as well as showing two new screenshots...

8BitMMO adds RPG-style dialog boxes and FPS boost
8BitMMO

8BitMMO adds RPG-style dialog boxes and FPS boost

8BitMMO 0 comments

The free web game is improved with a new feature and user requested fixes.

L.U.R.K. 1.2 Overview
S.T.A.L.K.E.R. Shadow of Chernobyl

L.U.R.K. 1.2 Overview

L.U.R.K. 26 comments

A giant heap of new information and developer insight on the upcoming 1.2 release, and some media to boot.