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Posted | Game Title | Author
Beta Teaser release!
Naumachia: Space Warfare

Beta Teaser release!

Oct 12, 2009 Naumachia: Space Warfare 17 comments

A new video has been released showing our internal beta development stage along the uncovering of new ship classes.

Safari Release
Unreal Tournament 3

Safari Release

Oct 12, 2009 Unreal Safari 7 comments

The Unreal Safari core gametype is released as a UT3 new game type.

Weapon Customization
Half-Life

Weapon Customization

Oct 12, 2009 ARRANGEMENT 31 comments

Almost like a week ago, I posted a video here, on ModDB, about a new feature, weapon customization. For unknow reason, the video never appeared. While...

Movie Battles II RC3 Patch 4 Update Released
Star Wars: Jedi Academy

Movie Battles II RC3 Patch 4 Update Released

Oct 12, 2009 Movie Battles II 7 comments

As has been said before, we've been working on a patch for the current build. We decided to do a patch because RC4 still feels slightly distant since...

Single Player Gameplay
Aero Empire

Single Player Gameplay

Oct 11, 2009 Aero Empire 8 comments

This post explains how single-player mode will work in Aero Empire, outlining both the Free Play and Campaign (story) modes.

Three New Tiberian Dawn Updates!
C&C3: Tiberium Wars

Three New Tiberian Dawn Updates!

Oct 11, 2009 Tiberian Dawn 11 comments

The Tiberian Dawn Developers have 3 new fantastic updates to the upcoming mod.

Goldfinger 64: Weekly update #6
GoldenEye 007

Goldfinger 64: Weekly update #6

Oct 11, 2009 Goldfinger 64 2 comments

For the sixth weekly update there's a new shot of Fort Knox, display of some new props and a picture of a demo-map in-game.

Mysterious Game-Mode Revealed!
Crimson Crow

Mysterious Game-Mode Revealed!

Oct 11, 2009 Crimson Crow 24 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Exclusive In-Game Screenshots
Counter-Strike: Source

Exclusive In-Game Screenshots

Oct 11, 2009 CSPromod 8 comments

Since we were totally forgetful about updating our moddb, and we are just hours away from launching the new website, we have a surprise for you guys.

Star Ruler continues to mature
Star Ruler

Star Ruler continues to mature

Oct 11, 2009 Star Ruler 5 comments

We recently have added thruster effects, new models, and integrated more gameplay into Star Ruler. Work is progressing smoothly and we look forward to...

New demo, trailer and progress report
Sands of Myth

New demo, trailer and progress report

Oct 11, 2009 Sands of Myth 0 comments

Sands of Myth is not just a myth. Work continues so check out the latest trailer and demo.

L.U.R.K. 1.1 Status Update
S.T.A.L.K.E.R. Shadow of Chernobyl

L.U.R.K. 1.1 Status Update

Oct 11, 2009 L.U.R.K. 15 comments

An update regarding the development of L.U.R.K. Version 1.1. L.U.R.K. has started to branch in more directions, in order to better accommodate the players...

Dogfight goes public
Half-Life 2

Dogfight goes public

Oct 11, 2009 Dogfight 13 comments

Codework is in good shape and couple airplanes are modelled too. Maps are easy and quick to make. Using Source's detailsprite system trees and forests...

Freeworlds: Tides of War - News Update
Freelancer

Freeworlds: Tides of War - News Update

Oct 11, 2009 Freeworlds: Tides of War 2 comments

No, we're not dead - just really really busy! An update on the current workload of the Freeworlds: Tides of War mod.

CC1, and dm_lockdownX2
Left 4 Dead

CC1, and dm_lockdownX2

Oct 11, 2009 Cold Case 7 comments

A little more information about SDK content, (since the information isn't located on this site)

RC129 Release
Freelancer

RC129 Release

Oct 11, 2009 88 Flak 0 comments

Post detailing 88 Flak 1.27 RC129's release, with a full list of changes. RC129 will be the last 88 Flak 1.27 beta before full release.

Basic Goals System & Gameplay
Half-Life 2

Basic Goals System & Gameplay

Oct 11, 2009 Tension 8 comments

Short summary of how goals work in Tension, including a video of gameplay on a goals level. (Gameplay Video)

Interceptor Shield Update “X-Band Long Range Radar Mesh WIP”
Interceptor Shield

Interceptor Shield Update “X-Band Long Range Radar Mesh WIP”

Oct 10, 2009 Interceptor Shield 0 comments

Well I am happy to say I just about have the X-band radar mesh finished and just have a few minor tweaks and corrections to do on it before it will be...

Model Update
C&C: Red Alert 3

Model Update

Oct 10, 2009 Red Alert 3 : Unleashed 2 comments

Red Alert 3 - Unleashed MOD Team release images of ingame United Coalition Barracks.

Media - Render test and Texture RX8 Update
Unreal Tournament 3

Media - Render test and Texture RX8 Update

Oct 10, 2009 Ultimate Gear 9 comments

A shot of the UV Unwrapping process for the RX8 and a another Render test, this time, the model is finished and it has basic texture.

Random update #2 - Abandoned House WIP
Half-Life 2

Random update #2 - Abandoned House WIP

Oct 10, 2009 Torn 13 comments

Yet more random media releases from me, this time depicting a deserted house which will be seen later in the game.

New Weapon Models and new Map "Bespin"
Call of Duty 4: Modern Warfare

New Weapon Models and new Map "Bespin"

Oct 10, 2009 Star Wars Mod: Galactic Warfare 20 comments

Today we would like to show you some of our new weapons which are already in game. Sniper Class for Imperial Troopers (RT97c) and Rebel Alliance (Tusken...

ASEToBin 1.0 release and more!
Infinity: The Quest for Earth

ASEToBin 1.0 release and more!

Oct 10, 2009 Infinity: The Quest for Earth 26 comments

As always a lot of work has been done, but as you noticed we haven’t posted a lot on moddb in the last months. Many of the new features could be described...

Of Pyramids, Dragons and Haiku
Game

Of Pyramids, Dragons and Haiku

Oct 10, 2009 Drag[en]gine 7 comments

Tackled two nasty problems which nagged us for quite some time about robust shadow casting and getting dragons to walk.

The Varden rebels
Battle for Middle-earth II: Rise of the Witch King

The Varden rebels

Oct 10, 2009 The Battle for Alagaësia 5 comments

The various units forming the main part of the rebellion against the Empire.

"Unforseen Consequences" Sigh
Half-Life 2

"Unforseen Consequences" Sigh

Oct 10, 2009 Hunted 4 comments

Well i had been recently preparing to the go for an early stage alpha release with a map ive been spending lots of time on. Last night i stayed up in...

The New Republic
Star Wars: Empire at War: Forces of Corruption

The New Republic

Oct 10, 2009 Thrawn's Revenge 4 comments

The second update dealing with faction information. Last time it was the Imperial Remnant, this time it is the New Republic.

Overheid Demo released!
Half-Life 2: Episode Two

Overheid Demo released!

Oct 9, 2009 Overheid 13 comments

Overheid is a mod that follows a lesser-known member of the resistance as he makes his way through City 17, and up the ranks of the resistance movement...

Overgrowth auto-updater UI
Overgrowth

Overgrowth auto-updater UI

Oct 9, 2009 Overgrowth 8 comments

Each week we release a new Overgrowth alpha. Since there is no incremental update system in place, those ~500 megabyte zip files really add up. We use...

Apex Studios Weekly Update 09/10/09
Star Wars: Empire at War: Forces of Corruption

Apex Studios Weekly Update 09/10/09

Oct 9, 2009 Covenant at War 11 comments

Apex Studios Weekly Update 09/10/09

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