On a wave of encouragement from the community following last months news ChromeAngel has spent most of this February porting the Exterminatus (EX) code to the OrangeBox version of the Source SDK. Most of this time was spent correcting bugs that the new code base had introduced, however EX is nearly back to the level of features we had on the older version of the Source engine now. Due to networking issues with Steam we haven't yet been able to test and see if it really does fix the voice communications bug that originally had us switching engines.
We have had more than thew usual amount of goings on in the EX forum this month with bother Pun1$her & DiVINTY contributing possible theme music for EX. We'd like to hear more from the community on this subject as these guys deserve more praise for their creative contributions. Typheron has spliced together a movie showing some in-game EX action, backed by one of DiVINTY's latest musical creations.
The team would like to thank a new forum member MachineGoat for his contribution of completed column prop model and look forward to his quality work on more props in future.
With the unplanned for Orange Box port done we have reached a milestone 90 alpha test builds since EX started development. Once the networking issues have been worked out we'll be giving a new full build to our private Beta test group. The long awaited public release of EX is planned for the 100th build, which is starting to look close. We are still short of polished maps, so if you're secretly squirreling away with the EX MDK please let us know.
i cant wait to play this
can you make the Hive Tyrant stronger or was that one in the vid
There are no Tyrants in the game, its a Warrior being poorly piloted by myself.
Tyrants are for later, post V1 release
Bah, the Tau Empire is comprised of better shooters against the Space Marines anyday!
Still looks like a nice mod :D
Looks nice. The only thing this mod lacks (i think) is level design it seems very flat and boring. Just my opinion though but maybe would be nicer with some custom textures and props.
We dont have ANY mappers at all, none, zero, ziltch, and thus the maps are hammered out by anyone in the team who can.
Its a skillgap no one has volenteered to help fix.
That sucks, big time. :/
What the maps need now is grimdark, and alot of it. Have you tried recruiting some mappers? Should be plenty willing to make som dark and brutal enviroments.
Yes, we have been trying to recruit mappers for over 2 years now to create some sutabily techno-gothic enviroments.
The few that have replied have not produced anything useable. Hopefully a v1 release will remedy this.
I was just about to pop into hammer to spill something good looking onto you guys, I can't wait for the mod.
sweet we need the maps, for without them its not goig to be much of a mod.
Textures would be my main problem with mapping for this, needs lots of custom ones :D
default HL2 ones work fine, and we have added a few custom ones. check the SDK.
default HL2 ones work fine, and we have added a few custom ones. check the SDK.
I did, check on the forums I made a thread
looks good so far. keep it up.
Awesome schtuff
Looks really fun, models look great keep up the great work, I do agree with limagic though, the levels look slightly bland and exploitable from what I could see in the video. Other than that pure awesomeness =D
Looking good guys, I cant wait to try this
nice to see MODDB's replying system failing hard, see the actual reply above.
So would we have to buy the Orange box in order to play the mod? Or is there somewhere that we can download the SDK?
The SDK comes as standard with all source games, you should only need to own half life 2 as its basically an engine upgrade.
only issue may be textures, were looking into that one.
will there be more races added as the mod grows?
We have deliberately not planned the future direction of Exterminatus beyond the first release, so as to focus on getting that done. Most likely though we'll be restoring features that were dropped during the initial development and expanding on the races we have. Adding more races would ultimately depend on getting contributions of content(sounds, player and weapon models) for those races.
I want it so bad <__< ..........
This has made some great progress and is shaping up to be a well polished product. Keep it up!