Post news Report RSS NPC Dialogue

The 64-Bit engine is all finished, but still a while for the path finding completion - will keep you posted on an release date. In the meantime, we now have a freelance writer working on NPC dialogue...

Posted by on

Good news! The new 64-bit engine is officially finished!
Now all that's left to do is for Sam to finish up the pathfinding system, then the next update will be ready for release. We still don't have an exact finish date, so please hold on a while more for an ETA.

Dialogue


In other news, we've taken on a freelance writer, Harald Hagens, for the next three weeks. He'll be working on writing dialogue for NPCs - this should give all the local inhabitants and bandits a little more 'soul', depth and meaning. With this, NPCs will show memory and reactions to situations, to you as a player.


For example, town people may recognize earlier encounters of you saving their lives; bandits may start a fight with dialogue, rather than blindly attacking you on sight. The improved AI should make the world a whole lot more reactive and consequential in the future.

Post comment Comments
lexyz123
lexyz123 - - 387 comments

Sounds great! when are we getting mohawks for these bandits tho?

Reply Good karma Bad karma+2 votes
DrSalvador
DrSalvador - - 139 comments

oh **** oh ****

Reply Good karma Bad karma+4 votes
vol4ok
vol4ok - - 453 comments

Oi you!

Reply Good karma Bad karma+2 votes
frenchiveruti
frenchiveruti - - 372 comments

Good Comment

Reply Good karma Bad karma-1 votes
Shoelip
Shoelip - - 463 comments

"I say, being cannibalized is most unpleasant!"

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: