I had a discussion with a developer who has been on several project teams, and we went over some key points of whats what and what-not for new projects.
He explained when creating a new project, creating a solid proof of concept to begin with, and work from there. This sounds like an undoubtedly good plan, so I thought out the basic necessities for a proof of concept design.
Another major point brought up was the Torque Game Engine. I picked up Torque a few years ago and just dabble with it every now and then. To be fair, Torque (The first one) has shown it's age.
With exporters unavailable and other major problems, I'll probably switch to a different engine.
This is easy right now since the assets haven't been exported yet.
I want to hear everyone's opinions on new engine ideas or if staying with torque would be ok.
Though I having a feeling everyone will say UDK. Linux support is a plus, too.
Until then I'll be doing some research and stalking on the Moddb forums to see what discussions on engines ensue.