Hey guys,
I have finally got around to doing another update.
This update will contain information about the new story, I have formatted this into segments of each chapter. The first one (Research Facility 15) is the base of the whole mod, every chapter branches off it. You'll understand better as you read on. Please visit www.dosycool.com for more info!
I now also have a deadline: September 2010
The 15th of 20 Research Facilities, built to find out more about virtual reality, cryogenics and much more. RF15 is based in and around a mountain with it's main component being the Virtual Reality Simulator. It is used to create a virtual city which is constantly being updated, getting more realistic each time. Not only does the simulator render a city (Only one part of the city at a time) but allows a person to enter a chamber that makes the human mind believe that they are inside the virtual city. When inside the city, the person has special abilities such as increased agility and the ability to wall-run.
Version 1 of the Simulator, the city isn't very detailed the environment is bland. Only a small part of the city is simulated at one time.
Version 2 of the Simulator, more bright colours have been introduced, the city is more detailed and complex. Larger area is simulated.
Version 3 of the Simulator, the simulated time of day is during sundown, city is a lot more detailed but slightly more bland then the last Version for more realism. Even larger area is simulated. Realistic textures being introduced to detail props.
Version 3.5 of the Simulator, slightly more realistic textures. WORK IN PROGRESS...
Unknown, WORK IN PROGRESS...
Cool, can't wait for the finished product!
Looks really fun! Tracking.
Looking awesome!
Looks nice, good job. Reminds me of when I was meant to be working on a Mirrors Edge inspired hl2 mod, before the team fell apart.
Tracking :) .
Now gentlemen, this here, is a mod...
Looks great. Put a bit more just a little more work in the textures though. Iknow its suppose to he like ME but ME looke more detailed
"I know its supposed to he like ME" lol, I think you meant "look", right?
*be like mirrors edge
The textures start off from not very detailed in the first chapter to completely realistic in the last chapter. That's why they may not look very good right now.
Harbor district looks brilliant
looking great, although i hope you will be very good in making portals because otherwise i asume you will get fps problems with the large outdoor parts of the city, because this city is HUGE (like that!).
great work, hopefully you soon will be able to show us some fotage of the city but then fully textured.
leon
I have done area portals in most of the buildings :)
Wow, nice work. Sounds as if you were inspired by Matrix too a bit. :)
I'll be tracking this. good luck! :D
You're right. Matrix is my favourite movie, Mirror's Edge is my favourite game!
And Assassin's Creed and Tron and...
Interesting update =)
Sounds like a good plan ;-)
looking good :D
the main character should be called "Gordon Freerun"
Man, the second pic looks sick, AWESOME!
I'm not a fan of the research lab looks very blocky and hl2 textures suck. The out-door bit looks nice deffinitly inspired heavily by mirrors :P.
Looks very promising. Good luck, guys! I'll be sure to D/L it whenever it's finished. :]
The Research Facility will have a lot more detailed architecture and it's own custom textures by the time it is finished.
very cool reminds me of those css maps that have the orange textures with the unit measurements on them haha
Wow you've been busy! Loving the layout of the page and the content so far. Keep it up man, it's looking great.
Thanks!
will this ever be released? (please say yes) D: