Inside is Aubrey's latest HD art asset video including a timelapse drawing and a number of new assets for the alpha.
Posted by jeffr on Jun 17th, 2011
This week for Overgrowth (which you can preorder here) I finally got the arena to the point where I am happy enough with the base assets to move on. This doesn't mean they're perfect, but if I don't get a chance to improve them before the game is finished I could still live with the current quality. I have been testing out the arena obstacles using prefabs made with exiting assets. They seem to be working well, so I may use it as the basis for the obstacle set, and add anything else that may be missing later. I also started planning the shop stalls for outside the arena.
Be sure to watch it in HD!
Getting the arena to this point has been cool, but I am excited to move on to some different kinds of props. The shops should have a lot of neat stuff to model, and it's a lot of fun hopping around on the obstacles.
Does anybody have ideas for shops? Maybe one that sells your favorite street food?
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