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Requiem is still alive even if we don't communicate much. Our coder Sebultura just released a first version of the Dynamic Music System, allowing the music to follow the player's actions as he fight bad guys in New Damascus streets. We also have a little surprise which should please the old

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Requiem is still alive even if we don't communicate much.
Our coder Sebultura just released a first version of the Dynamic Music System, allowing the music to follow the player's actions as he fight bad guys in New Damascus streets.

We also have a little surprise which should please the old Requiem players.

You can grab a video showing off those new features HERE ! (low quality) and HERE ! (high quality)

English subtitles can also been found here.

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Jerc_ Author
Jerc_ - - 8 comments

Thanks for the comments. The BulletTime is still being tweaked to make it more impressive.
Alpha is coming, as fast as we can :)

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Karuto
Karuto - - 1,135 comments

Might want to tweak the AI a bit to make em smarter, and change the BulletTime to allow you to blast the soldiers away (it's what made Max Payne exciting), but this is pretty awesome. The Dynamic Music System is AMAZING! Keep up the great work!

Perhaps when you guys go to alpha, and MOTY is over, I'll do an article over the mod to help you guys gain exposure. :)

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wickedtoaster
wickedtoaster - - 106 comments

great video, i suggest people download it. This mod might actually be able to get the doom3 engine out of a rut.

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Sallycin
Sallycin - - 635 comments

Looks good. Bullet-time is amazing. I'll be digging up Q4 when this is released :)

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I.O.S.
I.O.S. - - 32 comments

Nice viedeo and good to hear (read) some news :)

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Sebultura
Sebultura - - 29 comments

Thanks for your words dudes ;)

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