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Just a little word so as to tell you we are moving out of Total War series!

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S2

Hey there guys!

As you noticed, it's been a while since I didn't post anything in that page, the reason is simple... My video card burned... So I wasn't able to make new animations and to make fully finished models (I can only run MS3D that is a really old 3D modelling program (that prevent me to make good UV_maps). My new computer will arrive in october (or november max)

However the work didn't stop actually!

Moving from Total War

As you may have noticed, we are moving from Total War Games so as to move on the Unreal Engine 4. The reason is simple, I am way to limited on R2TW or ATW for four reasons;

  • First I even wasn't able to assign a sound to actions (the Walkers would have walk in silence) that would have greatly killed the mod experience (The AT-AT Walkers would be impossible to add in TW moreover...).
  • Secondly, the amount of animations were limited, that wouldn't let us to have a great diversity in the vehicles, units, and fauna;
  • Thirdly as R2TW and ATW didn't have musket/rifle fighting mechanic, it was really difficult to make my units firing as I wanted (pretty impossible with the Walker...).
  • And Finally, the battlemaps were pretty limited, even with the TED modding tool.

That's why I prefer to move on UE4.

It will be a standalone RTS game, and it will be free. The game mechanic will be really near to what proposed Empire at War at its time, but a bit improved.

Campaign map

There will be first, two factions, Rebels and Empire (I will probably add sub-factions later, so as to have diplomatic issues then)

The galaxy map will be divided in systems of planets. One system would be composed of two or three planets. Those planets will be divided in slots (two or three) and on each slots you be able to build one building. Each slot, will have one specific battlemap. In some cases, you will have slots that are not directly on the planets, for example, Kashyyyk will have two slots on the planet, and one on its moon Trandosha that will allow diversification of environments.

Each planets will have its own advantages, such as the troops you would be allowed to recruit:

The Empire will only be able to recruit units from planets composed of Humans, but will have bonuses for its economy. However the Rebels will be able to recruit units according to the races that are composing the planet (In Kashyyyk it will be able to recruit Wookiees and Trandoshans; in Sullust, Sullustans; in Naboo, Humans and Gungans (hell no, please don't hit me :p ) etc.), that will have their own specificity.

Battles

The land battles will be in Real Time, as in EAW, without the possibility for the defender to create units, or buildings (only small defenses will be available) during the battle. Capturing command posts will give you some advantages such as to increase the maximum of units you can disembark. As in EAW, the number of men per unit will be limited to 6, but no worries, the maximum of units will be important so as to let you make epic battles.

Moreover, the UE4 will allow us to add new kind of stuff like bombardment, or orbital/space battles then!

So what would I have to do so as to start?

May be you saw the picture posted last few days, I will start to work on one planet, that is Yavin IV. I already made many of buildings for the background, such as Sith Temples, Sanctuaries, ruins, statutes, and others. I want to outline the feeling of the environment that was really missing in EAW. When that first battlemap will be ready, I will upload it (in February I think) so as to have your opinion before I start to work on the campaign map, and an other planet.

I hope that it's gonna please you, you will have news soon! ;)

Cheers and thanks for your support!!

Flikitos

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Shadowuzi
Shadowuzi - - 374 comments

Nice to see what direction you decided to move in for the game. I wish ye luck

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HighOnTea
HighOnTea - - 567 comments

This sounds like an ambitious, long-term commitment! A really hope that with fewer constraints you will be able to forge an RTS masterpiece.

May the force be with you, Flikitos!

P.S Have you already got core dev-team assembled?

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Benjin
Benjin - - 1,193 comments

Well, I think this was a wise choice. While I love the TW series (yes, even Rome II; I had issues with it at first, but as more content was added more things implemented/fixed, I've ended up liking it. That's not to say that it isn't without some of its issues/missing features, though), it's not too friendly to total conversion mods anymore, especially to ones that try to include aspects of modern warfare in their gameplay, such as making use of vehicles.

With UE4, you can practically do what you want. It also provides the creator with more useful skills as lots of games companies are starting to make use of the engine (even my university's course on Game Art & Design is scrapping CryEngine, Unity etc to make full use of UE4).

So, I say go for it, and good luck!

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tman0617
tman0617 - - 245 comments

Great idea, but i can't say I'll be happy about having to purchase the game. I'll probably end up doing it because you have a great game concept

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Corpus_Callosum
Corpus_Callosum - - 418 comments

Did you not read? He said it will be free.

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tman0617
tman0617 - - 245 comments

Did he? No, i did not see that, thank you

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Corpus_Callosum
Corpus_Callosum - - 418 comments

:P No problem

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Flikitos Author
Flikitos - - 105 comments

Moreover, even if I wanted to (but I really don't), I wouldn't be able to do it. Star Wars belong to lucasfilm/Disney!

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Corpus_Callosum
Corpus_Callosum - - 418 comments

Disney would be all over you before you even announced the game. Their higher-ups are all douchebags.

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Flikitos Author
Flikitos - - 105 comments

If I didn't made the game free, I'm sure of this. But as it would be free, Disney would be glad, it's some kind an ad according to them, for their movies (and other SW products)!

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DownHereInChile
DownHereInChile - - 126 comments

I'd still pay! Disney doesn't have to know...

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Wintercross
Wintercross - - 539 comments

I'm a bit disappointed, but I understand the choice.

Good luck!

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ALECOS
ALECOS - - 244 comments

Honestly. I would and will pay for this. This seriously made my heart light up, haven't been this excited for an strategy game since the XCOM remakes! Now this and XCOM 2 will be filling me dreams. Good luck !!

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Tallestdavid
Tallestdavid - - 975 comments

hope yall stick with this! good ideal :) cant wait!

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Puttzy
Puttzy - - 254 comments

as long as I can have bigger battles than what Empire at War was, I will be fine. I am still as excited as I was before.

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Guest
Guest - - 689,366 comments

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exusbest
exusbest - - 36 comments

what is UE4?

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Flikitos Author
Flikitos - - 105 comments

It's a graphical engine that allows you to make your own games. ;)

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Gylfe
Gylfe - - 236 comments

I can't wait to see the finished product. I hope you won't include the current garbage being released in the Disney abominations.

Do you have another page or website for the UE4 version?

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