Generals 2 has proven incompatible with mods, not just Frostbite 2 but the fsct that the game is Free 2 Play(Pay 2 Win) title. With all the complaints thrown around about this, I'm not sure if EA plans on pulling the plug on that concept altogether but SAGE will be be the new engine for the mod until further information is revealed.
Posted by xXYALE70Xx on Mar 4th, 2013
Ok, this is a bit of daunting news for myself and the others following this mod's progress. Sadly, GEN2 will NOT work with mods. The game is EA's F2P concept(Which is pretty flawed unless your the one making money off it) which means its a download and will not support any mods whatsoever. I was hoping that a SDK may be released but I'm doubtful. Frostbite 2 is a different story, its a great powerful engine and I loves its graphic capabilities but there really isn't much I can do without the base game. As a result I'm going to SAGE with C&C3 or RA3(Whichever works better) In all honesty, its a better move on my part since its far simpler to mod and I don't have to learn anything new to run a FB2 mod. And its still pretty good looking which is another plus. Unless I find out more behind GEN2 with mod support and its actually possible(Which I still doubt) you can expect to find this under C&C3's flag for the rest of development.
Also, GEN2 factions will be cut due to this. Not that I need too but it just won't feel right. I will replace these with the GEN1 factions(USA,China,GLA) and remaster all their stuff to SAGE.