Report this article ModDB Modeling Competition

Your model must relate to `Mechs/Cyb-orgs/War Robots` No poly limit All work must be submitted by August 5th A submission must include the model's name, a basic, no materials, shaded render, wireframe render and an optional scene including the model or a material version Until August 6th the only posts

Posted by azz0r on Jul 23rd, 2004 digg this super bookmark


Your model must relate to `Mechs/Cyb-orgs/War Robots`

  • No poly limit
  • All work must be submitted by August 5th
  • A submission must include the model's name, a basic, no materials, shaded render, wireframe render and an optional scene including the model or a material version
  • Until August 6th the only posts that will be made are posts of people posting their work or people entering
  • After august 6th, the thread will be locked, and the judges will review the work
  • On August 10th, the results will be displayed
  • Good Luck and Start Modeling! To enter go here and confirm your entry.

    Comments
    Sajt
    Sajt Jul 23 2004, 4:59pm says:

    High-poly models won't have any advantages against low-poly models would they?

    +1 vote     reply to comment
    KrAyZiE
    KrAyZiE Jul 23 2004, 5:18pm says:

    well obviously if the higher poly ones look better then yea

    +1 vote     reply to comment
    Dieblein
    Dieblein Jul 23 2004, 6:44pm says:

    A Model contest without any polygon limit is simply useless you cannot compare low poly with high poly. And in addition that here at moddb.com who the hell models promo art? I mean everyone has got to stick to a certain polygon limit and such a high poly contest like we know it from cgtalk is simply wrong here I think..

    +1 vote     reply to comment
    Sajt
    Sajt Jul 23 2004, 8:39pm says:

    I think this is a good idea. Just because you have an expensive program and can make high poly models fast, that doesn't mean they're good... I'm making mine in qME. As long as the high-poly models aren't judged better simply because they have more polygons :P

    +1 vote     reply to comment
    -GUNrunNER-
    -GUNrunNER- Jul 23 2004, 9:52pm says:

    LOL QME, are you serious?

    +1 vote     reply to comment
    BaD-cOmPaNy
    BaD-cOmPaNy Jul 24 2004, 1:35pm says:

    hey Dieblein, i model commercial work.

    +1 vote     reply to comment
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