Hi everyone,
Although I'm still very busy with many other things I still work on mod from time to time so here is some news and new pictures too. You are probably curious about next fixed version status. Bug vise the patch itself it's almost complete, but I'm still elaborate how to improve it, make it worth of download all those 150 megs, so I want to finish things which I did not have finished in time to 1.4 release. I was also somewhat bored with all this coding stuff so I take on modeling stuff. Not new units, just some improvements here and there and here is first few. Improved Banshee and new nod airfield and finally
new model for Nod Attack Bike which resemble TS bike. For Gdi is here today only improved model of barrack with rooftop hatch supporting jump jet infantry lift off, but I've already started work on new titan. I've received some complains regarding titan and wolverine model, I do agree with them, these is my oldest and improvement is needed so I will probably release next version after this two is completed.
That is all from me for now, see you next time, hopefully with even more interesting news.
Carnius
New nod airfield, cant wait to see it.
Yep, new things mesmerize us :D, lol.
Sounds good, good luck mate!
Well the Titan and Wolverine weren't terrible but they are off from the original thing, the Jumpjet Infantry as said a while ago is they need to be fixed, such things include the target seeking (if the target is behind cover and not in LOS to get shot at by the JJI, the JJI just sit there and do nothing.) and their flight is too stable meaning they are flying in perfect tragectories as opposed to correcting their flight as they move, take the Rocketeers from Red ALert 2 for example, thats how these guys should be flying, give em a little bounce! :-D
Sweet!
great news after so long!
you should also reallocate the unit numbers in a squad. kinda getting tired of 2 man GDI rocket squads vs. 3 man Nod rockets. i think it would be awesome if you kinda looked at other mods (like TibWars Advanced) and learned from what they put in their mods, nothing like units, but like features for each faction. TibWars Advanced has different money values for stuff like Radar Scan and Foxhole (Foxhole is free O_o), so i think you could get more ideas from learning from other mods.
Great news! Is there a way to get the gates from Tiberian Sun back into the game??
there is, but it would have to be a Manual open feature If I understood everything correctly the code to open it automatically is lost alone and forever gone...
****, but if it opens manually, it is also a good barrier against nod's stealth units... ;)
lol that would have to be coded in but a great idea :D
I like the idea of it being a manual open!!!!!!
did you changed anything for the scrin??
There will be an nod obelisk from tiberian sun?
Up until now I like every aspect of this mod, except the new appearance of the tiberium crystals; and I like more the current obelisk that nod has - the one from tiberian sun looks ...weird, but that is just my opinion.
does anybody play tiberium essence online? that's fun :)
areb you going to remake animations?
it should be good to change jagernaut shell explosion:make it more realistick, make it bigger, and make animation like that which is used for hawk bomb explosion when it miss target(pieces of earth throun up in the air).
i so can't wait for 1.5