Hello to everyone,
First; I apologise for the lack of updates and progress on the mod, recently I just haven't had much time to devote to working on it.
However today I have started working on the mod once again, though I am contemplating some changes and alterations to my original direction. I won't go into it too much right now, because I need to trial the planned changes myself first to see how I like it.
At any rate, just wanted to let everyone know that the mod has not bought the farm and I am still fully committed to finishing it off (eventually =P )
Thanks for being so patient and supporting the mod, I hope to have more news to update everyone soon!
Mod development and progress
Quick update on the status of the mod and my plans going forwards
Posted by Wintercross on
Awesome always good to hear when an Great mod is still swinging.
Always glad to hear the mod is not dead!
glad to hear that you still roam around the realm of the living wintercross. :D
\o/
Glad you're still here! always wanted a freelancer mod for sins, and just can't wait to see this finished ^^
Ha hey good to see your still active :D
Also Winter i managed to capture a Nomad battleship with the Bretonia colony ship, hehe better fix that
yeah, they will be set up so that they can't be captured...
Weird you were able to come across one when they're not supposed to be in yet ;P
Yeah i managed to have a few spawn during a random event and since this was only a few minutes in it roamed and rekt all the npcs. One of the Bretonia AI had a colony ship on their home planet and managed to capture it
Lol, well will have to fix that =P
I really hope you will finish the mod. I enjoyed the game in the past.