First of all, a quick status update regarding current state of the mod.
Ares with Save/Load Function: Not there yet
Act Two Campaign: 22/36 (61%)
Side Project: Internal Beta Soon (56%)
The plan is to release the next version to the public once there is full support for CnCNet5 online services and a working save/load function because I can't imagine there'd be many willing to go through our rather difficult 72-mission long campaign without a function to save your progress.
If you want to see the working save/load function sooner than later, you should definitely give your support and appreciation to AlexB, who is currently the only person working on Ares Expansion DLL and is making all the fantastic features that are yet to come with the next version of Mental Omega. If you are a modder and you are already using Ares, the more feedback you send the better.
With that said, we've got new previews to show you: a new look for the Chinese laboratory, a new Allied aircraft, two new missions and a bunch of new skirmish/multiplayer maps, as usual at mentalomega.com.
Updatus Finalius Arrivus! Arise from the graves.
will that Atomheart explode like the Nuke reactor?
It'll have a smaller and weaker explosion.
Similar to Saboteur's?
72 campaign missions? That's berserk!
What is the Hummingbird firing?
ZA WARUDO.
So it's firing steamrollers?
ZA WARUDO?
u should make a bomber
Barracudas.
Once again, Nooze's work is awesome!
Know a bombe Rilke red alert 3 u can control it drop men from it and shoot 50 cals
I can do without the save load option