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Well, some more work has been put into Chernobyl:Radioactive Wasteland. Here is a picture of one of the starting levels, of course, in uber beta, as you can see there are some lighting errors and such.I just don't have much time for mapping right now. We are also looking for a programmer, for weapons

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Well, some more work has been put into Chernobyl:Radioactive Wasteland.
Here is a picture of one of the starting levels, of course, in uber beta, as you can see there are some lighting errors and such.I just don't have much time for mapping right now.

Mines 1 Mines 3

We are also looking for a programmer, for weapons and the GUI and NPCs.
And if any human modelers out there for Half-Life 2 want to help, we can use it, we need one for the baddies.
As you can see, Danidomen is doing a great job one modeling.

Analogic Geiger Counter Real VS Ingame

Who says beating things to death with big useful blocks is'nt fun?
Anyways, I hope to get some more media updates ASAP, but we still need that programmer and other modeler.
Also, thanks for the support from Facepunch studios!

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SepheronX
SepheronX - - 44 comments

1st post YAY!

Looks good so far!

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Bikkel
Bikkel - - 17 comments

Looks good.. i hope you get done with it!

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Fmod
Fmod - - 26 comments

Let's all test our stuff in gmod yeah... anyways good stuff.

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comrade_grunt Author
comrade_grunt - - 44 comments

Our modeler did that, because it started out as a map for Gmod 10. :D

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Fmod
Fmod - - 26 comments

Sure.. that's why your in gm_construct.

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