Hello Everyone
This week the Dev_textured internal labratory setting we showed you before in the teaser screens are now being released without the "white mist" as full screens (awaiting textures and props), under very early development, two of three of these screens can be found below.
Also for the first time we show case our music, which can be heard on the Final Escape web-site, below is a sample
Sample One - Dire Circumstance!
Visit the Final Escape site for more screens and music, thank you,
Final Escape Team
the music erm...sounds crap...but thats my opinion. Don't take it to heart too much. When it comes to music I critique a lot. It's not that it's...no actually it is kind of bad lol...sorry, but once again, it's just what I think.
Just some brutal honesty there for ya.
I dunno man... Thoose un-textured maps doesn't looks like they are ready to be shown...
Good call on dropping the white mist :) Also, I really, really love the music
well the dire circumstances could definitely use that instrument at the end taken out IMO, other than that the song is extremely catchy and well done ;)
Really, I love that instument at the end actually, prevents the song from becoming overly repedetive.
I guess we are not far from seeing Hammer shots, huh?
I'm very dissapointed in the music. I've heard a lot of great composers around here... But there are really bad ones as well... This kind of falls in between.
Why not just wait to release map shots until they're actually close to being competed?
Nice job but the reflection has too many ripples, thus making it more like a water reflection then a normal reflection.