Post news Report content RSS feed May media update #1

The spring is starting to show it's signs and work with the maps continues. Although this update still has screenshots of maintenance tunnels, we have something to break the endless chain of them. We also reveal you our plans for the HUD.

Posted by on

The spring is starting to show it's signs and work with the maps continues. Although this update still has screenshots of maintenance tunnels, we have something to break the endless chain of them. We also reveal you our plans for the HUD.

Also, for the record, oskutin failed to optimize one of his maps before compiling. For science purposes we decided to let the compile to finish, and finally after 6 hours 3 minutes and 59 seconds the compile process was completed. Note to self: don't compile map with complex sewer systems with cordon bounds on.

Maintenance tunnels

Tunnel
Tunnel Tunnel

Continuum of the maintenance tunnels featured in the last update.

Abandoned warehouse

Abandoned warehouse Abandoned warehouse


View these in fullscreen to see something. Ingame you will have a flashlight to work with.

HUD plan

HUD


The first plan of the HUD, might even be final, who knows? Let us know what you think about the HUD.

Comments
Armageddon104
Armageddon104

Very nice progress here. I like the gameplay ideas.

Reply Good karma Bad karma+4 votes
Kokumotsu
Kokumotsu

i like the minimalism of the HUD and the mapping is do oh so well. keep it up

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
INFRA
INFRA Puzzle
Related Engines
Source
Source Commercial
Related Groups
Loiste Interactive
Loiste Interactive Developer & Publisher