Hello folks! Fat progress list and screenshots galore! Check ‘em out!
Progress:
- Drew out concept at for remaining netmaps.
- Started modeling on new netmaps.
- Re-modeled, re-UV mapped, and re-textured the Thunderdome netmap.
- Made new texture for player.
- Added Shotgun.
- Added Fusion Pistol.
- Added SMG.
- Added Flamethrower.
- Added all new HUD ammo and weapon pictures.
- Added new graphics and scripting for 3D health/oxygen bars.
- Added new weapons effects.
- Added new blood effects.
- Added new sounds.
- Numerous bug fixes.
- Added Multiplayer Bots.
- Tweaked weapon damages and speeds.
- Tweaked weapon animations.
- And much, much more…
Please comment here, or the forum thread: Coldfusiongames.com
You guys are the best. Keep this up. I've always wanted to play a multiplayer friendly Marathon with Quake+ graphics and gameplay. Marathon today just isn't playable over multiplayer anymore. We are just to spoiled with today's MP games.
Pretty sure Alex here is a one man team, and Marathon Infinity multiplayer is very much still played over the net. Download any of the marathon games for free and the high res texture packs, use Aleph one to play in Windows XP, Mac OS X, or Linux.
All of this can be found here, Source.bungie.org
Main web site: Source.bungie.org
*double post*
my bad, lol. we really should be able to delete these Pr
Thank you Brad! I appreciate the kind words. Pvt. Johnson is partially correct, in that I this is mostly a one map operation, but I do have a good handful of people doing scripting, sounds and music.
While I can create all the visuals without *too* much trouble, I am handicapped when it comes to sound, music or script creation.
I forgot to mention that a lot of the original Marathon map textures you see in the screenshots, were done by Jay Faircloth. He's a fantastic texture artist, and helped me a lot by letting me use his textures.