Post news Report RSS Mako Dawn v0.1 Released!

Featuring functional elevators and keycards! Also there’s been a change in leadership and new forums!

Posted by on

Our second demo release is now available from the downloads pages. In terms of content, there's a new floor, the top of the emergency stairs (creatively blocked off with crates!), the upper stairs between floors, as well as some minor updates to existing content and the lighting. Functionally, the elevators now operate properly with an option to take you to whichever floor you have the keycard for.

Your Keycard, Please

Your Keycard, Please

Behind the scenes there’s also been some changes; industrialpolygons, previously the main developer for this mod, no longer has the time to be lead developer for it. Therefore, from now on I will continue to develop it and adopt the leadership position. Henceforth I’d like to release updates every two weeks. Since I’m currently the only developer right now I’d really like to find someone skilled to help out. If you’re interested read the section at the bottom of this article.

Additionally our avenues of communication have changed a little. We have a new site and forums at makodawn.com, as well as a new IRC channel:

Server: irc.rizon.net
Channel: #makodawn
Standard ports: 6660 - 6670, 7000
Secure ports: 6697, 9999

Lastly, this release is a demo - it is not, by any measure, complete. I hope you like it and I look forward to your comments and criticism.


Interested in helping out?

I’m looking a passionate and dedicated 3D environment artist to help speed up development. They MUST:

  • Be able to create optimized meshes and textures and be able to UV map
  • Be able to get custom textured models into the GECK / Fallout 3
  • Be willing to learn
  • Have familiarity with the original FF7 and own a copy of Fallout 3
  • Have enough time available to make noticeable progress over a the period of a week - please don’t apply if you don’t have enough time
  • Take the initiative when encountering problems and at least attempt to solve it prior to asking a team member for help
  • Have either an AIM, MSN or GoogleTalk account (or use IRC) and be willing to arrange times to talk about development (at least once a week)
  • Be able to handle constructive criticism and follow directions

Please note that the above are prerequisites, not preferences. I’m willing to work around your schedule and to help you out if you’re stuck, but I’m not going to spend large amounts of time teaching or waiting for your responses.

Additionally, anybody capable of HUD/UI editing would be welcome to apply. Applications can be made on our forums or via a moddb pm. Please include examples of your work and write in plain English.

Post comment Comments
Kokumotsu
Kokumotsu - - 528 comments

tracking

Reply Good karma Bad karma0 votes
masterfox3000
masterfox3000 - - 8 comments

Oh my god, this looks like a awesome concept.

Reply Good karma Bad karma+1 vote
gordonfreeman3525
gordonfreeman3525 - - 288 comments

Good to see some progress, i was a long time follower of this project and i thought this was already dead.

Will this Mod only include the Shinra Tower, or are you planning to add the rest of Midgar later on?

Reply Good karma Bad karma+2 votes
Captain_Perfect
Captain_Perfect - - 552 comments

Yep, this is what I am wondering about too.

Reply Good karma Bad karma+1 vote
JigsawPieces Author
JigsawPieces - - 132 comments

I answered this on the main page in the comments :)

Reply Good karma+1 vote
SolidFake
SolidFake - - 1,200 comments

you have a long way to go

but tracking

Reply Good karma Bad karma0 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: