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Long time no see, huh? I've returned after a long break and I'm getting myself back into working again. It's a slow process, but so's life.

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So yeah, I'm moving on with the modding projects in my life. First up is the Dark Eldar Mod, something I have been involved with for a couple of years now. Unfortunately we never really got a team together; I joined the team as a coder and now I'm project lead.

Soulstorm was released some while ago, bringing Relic Entertainment's interpretation of Dark Eldar to the table. For a while people asked whether this mod had any point anymore, and I have to say I wondered myself. But, here we are, and I'm kicking things off again. Mods are done for the modder's pleasure, even if it isn't popular at least it'll be something I'd had the honour of working with.

Here is a brief overview of the structures available to this modded race.

The Archon Commander, your primary Commander and the melee monster of the Kabal.

Both of those are old updates; I have a tech tree that I need to type up and two sets of code to work on. The Dark Crusade version is quite stable - I'll probably be releasing a version soon - however the Soulstorm version still needs a lot of work. But it will be done.

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holyknight
holyknight

yeee nice, tbh dark eldar of soulstorm isn't that good, I am probably 100 percent that your DE will be better!

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xhunkx
xhunkx

great news

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