Report article RSS Feed Let's start from design

Let's start with the design. Time has come to update it, i hope there is no discontent about it. AS for mod, I have found a few guys to keep it up. Have faith in us, and even help us , together we can do it.

Posted by [DarkGamer] on Jul 4th, 2012

"Let's start with the design...."
Time has come to update it, i hope there is no discontent about it. AS for mod, I have found a few guys to keep it up. Have faith in us, and even help us , together we can do it.
P.S. Ищите пасхальные яйца.

Post comment Comments
DemonAiri
DemonAiri Jul 4 2012, 10:50pm says:

I believe

+10 votes     reply to comment
weasle
weasle Jul 4 2012, 11:27pm says:

We all believe

+14 votes     reply to comment
Metal-Payne
Metal-Payne Jul 5 2012, 1:19am says:

So, it's not discontinued? YEEEEEAAAAAAAAHHHHHH!!!!!!!!!

+5 votes     reply to comment
valvelegend
valvelegend Jul 5 2012, 2:19am says:

I'm a believer ^_^

+2 votes     reply to comment
SIR_halyavshik
SIR_halyavshik Jul 5 2012, 3:03am says:

окай , я тут чую ненужен больше

+2 votes     reply to comment
shadowflar3
shadowflar3 Jul 5 2012, 3:44am buried:

(buried)

It's not a matter of believing or not. Praying won't help, acting will.

LEVELS 93%
ENEMIES 2%

That is your problem right there. Either go to alpha version with HL2 enemies or cook some zombies up really quick. If you haven't lied and your levels are 93% ready then the mod should be playable with HL2 enemies, right? Releasing a playable mod even with the enemies missing will get more people interested in the mod and willing to help, thus SAVING the mod.

It is YOU who must not give up, people are counting on you and the material you have released so far. You need to lower your expectations for the first release and be humble.

There are plenty of dead RE mods around, don't end up like them...

-6 votes     reply to comment
BlackHand27
BlackHand27 Jul 5 2012, 5:23am replied:

LEVELS 93%
ENEMIES 2%

Those are not updated for years. Don't you think they made any progress? Stop trolling here.

+2 votes     reply to comment
Triden007
Triden007 Jul 25 2012, 3:36pm replied:

I don't know how the progress are going and what's being made, but I don't want to ''delegate'' the mod creators to do something. (omg my english is bad)
My sugestion is to use more scripted scenes for the monsters and then when he engages on combat against the player, it should activate an AI for a basic battle untill the monster dies. Think about the Resident Evil bosses, they always come with a creepy scripted scene and then engages in combat against the player. When the boss is hurt enough to proceed to another ''stage of combat'' he would play another scripted scene (running away, suffering a mutation or suffering a painful death). That's a cool idea for boss monsters.
For normal monsters just a few scripted scenes (like eating a dead body of a police officer) and then engaging in normal combat (activating his AI) should be just nice!
Thanks for reading!
I'm new to Hammer Editor and another editation programs, I only know the basic, so I can't help you guys to make these things. I'm really sorry, I wish so much I could help making this mod!

+1 vote     reply to comment
SIR_halyavshik
SIR_halyavshik Jul 5 2012, 5:50am replied:

you dont know anything of what is happening , shut up

+7 votes     reply to comment
Noma
Noma Jul 6 2012, 7:43pm replied:

I think the community recived this comment wrong, he was trying to point out what was wrong, not use it against the mod, and while I don't totally agree with the comment I don't think it deserved such a negative rating.

+5 votes     reply to comment
shadowflar3
shadowflar3 Jul 7 2012, 7:26am replied:

I'm not surprised by their reaction, but still I can't be sure that they are literate enough in English to get the message. They probably put it through google translate. My point was that that sadly the mods don't finish with couple of strangers patting you on the back and saying they believe it's going to be okay. That requires some serious spanking and hard choices like they did in Eqypt with the pyramids. But this situation is just all too familiar to me.

Only a fraction of the people that are set out to complete a mod can really pull it off in the end, I'm sure most people that have been in Moddb a long time know this. When a mod dies, its hard for the author and its hard for the public. I was there, watching when RE:Twilight mod was struggling with their death and not all parties were willing to accept the truth. There was 1 or 2 team members that refused to admit defeat and still wanted to keep the public waiting for some future release "some day". The final news of the death were not published as far as I know, rather the web page domain just expired and there were no updates. There is still a zombie page on ModDB.

When it comes to this mod, I have no reason to believe those reported numbers are much off from the real state of things, judging by the material they have published. Has anyone seen ANY material of enemies on this mod? Mapping looks spectacular but that is all there is, really. So I'm sorry to say it seems this mod is already living in denial.

They had better stop lingering on the painful and awkward threshold of whether to go on or admit defeat and go full speed either way. Just trying to be the voice of reason here.

+5 votes     reply to comment
Ch4ve
Ch4ve Jul 5 2012, 6:14am says:

Amma believer :)

+2 votes     reply to comment
Domo_Skully_
Domo_Skully_ Jul 5 2012, 6:42am says:

BELIEVE

+3 votes     reply to comment
ken9764
ken9764 Jul 5 2012, 7:26am says:

believe

+3 votes     reply to comment
AkiraTea
AkiraTea Jul 5 2012, 12:57pm says:

Still have hope

+2 votes     reply to comment
Dope_Dk
Dope_Dk Jul 5 2012, 3:24pm says:

CAN YOU DO IT? YES YOU CAN!

+2 votes     reply to comment
Artisticbeat
Artisticbeat Jul 5 2012, 6:18pm says:

IF you still need music and such, feel free to howler at me again man. I will gladly try and help out ;). Good luck!

+2 votes     reply to comment
Croco15
Croco15 Jul 5 2012, 8:51pm says:

This mod is looks pretty great. Keep working on it!

+2 votes     reply to comment
Hannibal0
Hannibal0 Jul 6 2012, 7:45am says:

I believe in this mod... but I don't believe in Google Translator.

+4 votes     reply to comment
PsiKO911
PsiKO911 Jul 6 2012, 5:52pm says:

From the moment I saw this mod I never stopped believing.

+3 votes     reply to comment
MayhemX
MayhemX Jul 6 2012, 7:36pm says:

Easter Eggs, huh. I see an umbrella, and someone hanging onto it. To me, it says that the guy hanging onto "Umbrella" is either a worker who desperately needs Umbrella to... make him able to continue living? Or, it's a normal guy who is hoping that Umbrella will stop the zombies and save everyone.

+2 votes     reply to comment
SIR_halyavshik
SIR_halyavshik Jul 17 2012, 4:39am says:

the easter egg is above the enemies

+1 vote     reply to comment
Defcon6
Defcon6 Jul 17 2012, 12:33pm says:

THERE IS BELIEF!!!

+1 vote     reply to comment
fanatic45
fanatic45 Jul 17 2012, 7:58pm says:

Go Umbrella go i believe!!!

+1 vote     reply to comment
Superkol22
Superkol22 Sep 2 2012, 11:20am says:

YOU CAN DO IT!!

+1 vote     reply to comment
CSGTMYork
CSGTMYork Sep 12 2012, 11:56pm says:

Please tell me this is still being worked on. I'd be sad if it wasn't.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Mods
Umbrella Corporation (Half-Life 2)
Umbrella Corporation Half-Life 2 - Single & Co-op Tactical Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
Conflict Games Studio
Conflict Games Studio Developer with 6 members