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Let's start with the design. Time has come to update it, i hope there is no discontent about it. AS for mod, I have found a few guys to keep it up. Have faith in us, and even help us , together we can do it.

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"Let's start with the design...."
Time has come to update it, i hope there is no discontent about it. AS for mod, I have found a few guys to keep it up. Have faith in us, and even help us , together we can do it.
P.S. Ищите пасхальные яйца.

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DemonAiri
DemonAiri

I believe

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weasle
weasle

We all believe

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Metal-Payne
Metal-Payne

So, it's not discontinued? YEEEEEAAAAAAAAHHHHHH!!!!!!!!!

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valvelegend
valvelegend

I'm a believer ^_^

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SIR_halyavshik
SIR_halyavshik

окай , я тут чую ненужен больше

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shadowflar3
shadowflar3

(buried)

It's not a matter of believing or not. Praying won't help, acting will.

LEVELS 93%
ENEMIES 2%

That is your problem right there. Either go to alpha version with HL2 enemies or cook some zombies up really quick. If you haven't lied and your levels are 93% ready then the mod should be playable with HL2 enemies, right? Releasing a playable mod even with the enemies missing will get more people interested in the mod and willing to help, thus SAVING the mod.

It is YOU who must not give up, people are counting on you and the material you have released so far. You need to lower your expectations for the first release and be humble.

There are plenty of dead RE mods around, don't end up like them...

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BlackHand27
BlackHand27

LEVELS 93%
ENEMIES 2%

Those are not updated for years. Don't you think they made any progress? Stop trolling here.

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Triden007
Triden007

I don't know how the progress are going and what's being made, but I don't want to ''delegate'' the mod creators to do something. (omg my english is bad)
My sugestion is to use more scripted scenes for the monsters and then when he engages on combat against the player, it should activate an AI for a basic battle untill the monster dies. Think about the Resident Evil bosses, they always come with a creepy scripted scene and then engages in combat against the player. When the boss is hurt enough to proceed to another ''stage of combat'' he would play another scripted scene (running away, suffering a mutation or suffering a painful death). That's a cool idea for boss monsters.
For normal monsters just a few scripted scenes (like eating a dead body of a police officer) and then engaging in normal combat (activating his AI) should be just nice!
Thanks for reading!
I'm new to Hammer Editor and another editation programs, I only know the basic, so I can't help you guys to make these things. I'm really sorry, I wish so much I could help making this mod!

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SIR_halyavshik
SIR_halyavshik

you dont know anything of what is happening , shut up

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Noma
Noma

I think the community recived this comment wrong, he was trying to point out what was wrong, not use it against the mod, and while I don't totally agree with the comment I don't think it deserved such a negative rating.

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shadowflar3
shadowflar3

I'm not surprised by their reaction, but still I can't be sure that they are literate enough in English to get the message. They probably put it through google translate. My point was that that sadly the mods don't finish with couple of strangers patting you on the back and saying they believe it's going to be okay. That requires some serious spanking and hard choices like they did in Eqypt with the pyramids. But this situation is just all too familiar to me.

Only a fraction of the people that are set out to complete a mod can really pull it off in the end, I'm sure most people that have been in Moddb a long time know this. When a mod dies, its hard for the author and its hard for the public. I was there, watching when RE:Twilight mod was struggling with their death and not all parties were willing to accept the truth. There was 1 or 2 team members that refused to admit defeat and still wanted to keep the public waiting for some future release "some day". The final news of the death were not published as far as I know, rather the web page domain just expired and there were no updates. There is still a zombie page on ModDB.

When it comes to this mod, I have no reason to believe those reported numbers are much off from the real state of things, judging by the material they have published. Has anyone seen ANY material of enemies on this mod? Mapping looks spectacular but that is all there is, really. So I'm sorry to say it seems this mod is already living in denial.

They had better stop lingering on the painful and awkward threshold of whether to go on or admit defeat and go full speed either way. Just trying to be the voice of reason here.

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Ch4ve
Ch4ve

Amma believer :)

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Domo_Skully_
Domo_Skully_

BELIEVE

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ken9764
ken9764

believe

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AkiraTea
AkiraTea

Still have hope

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Dope_Dk
Dope_Dk

CAN YOU DO IT? YES YOU CAN!

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TimNAudio
TimNAudio

IF you still need music and such, feel free to howler at me again man. I will gladly try and help out ;). Good luck!

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Croco15
Croco15

This mod is looks pretty great. Keep working on it!

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Hannibal0
Hannibal0

I believe in this mod... but I don't believe in Google Translator.

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PsiKO911
PsiKO911

From the moment I saw this mod I never stopped believing.

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MayhemX
MayhemX

Easter Eggs, huh. I see an umbrella, and someone hanging onto it. To me, it says that the guy hanging onto "Umbrella" is either a worker who desperately needs Umbrella to... make him able to continue living? Or, it's a normal guy who is hoping that Umbrella will stop the zombies and save everyone.

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SIR_halyavshik
SIR_halyavshik

the easter egg is above the enemies

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Defcon6
Defcon6

THERE IS BELIEF!!!

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fanatic45
fanatic45

Go Umbrella go i believe!!!

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Superkol22
Superkol22

YOU CAN DO IT!!

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CSGTMYork
CSGTMYork

Please tell me this is still being worked on. I'd be sad if it wasn't.

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