As the famous L4D2 Boycott Group has entered their 20th day, the group stands stronger every minute due to an unstoppably devoted community.
Posted by selman_akinci on Jun 21st, 2009
As the famous L4D2 Boycott Group enters 20th day of its creation, incredible amount of articles/blogs have been written about the group's goal not only by the actual members but by famous sites too. The group now has reached 34,051 Members and still keeps growing rapidly. The one I want to write about is Valve's response in Kotaku.
Valve has made some significant statements regarding their plans for the original L4D game but hasn't yet explained the their route.
Newell wrote:E3 is a trade event where developers and publishers come to announce new games for the coming year. L4D2 — like any new product — requires an appearance at the show,
Newell wrote:Some in the community are concerned that the announcement of L4D2 implied a change in our plans for L4D1. We aren't changing our plans for L4D1.
Newell wrote:In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4x4 matchmaking, and more new content during the coming months for L4D1," Newell says. "We also agree with our customers that there needs to be an interoperability plan for players of L4D1 and L4D2, as multiplayer games are driven by the cohesiveness of their community.
These might seem like a little good news but while the boycotters are excited about the idea of new content, the group is still in the dark about it. What sort of content is it? For all we know, it could be a new main menu screen. Is it a new map, is it new monsters, is it new weapons, etc...?
With the actual appearance of an add-on system, we might be looking up to some new content. Thus I will continue this article by some entertainment, a parody created our former member, =VoodooKing=. Beware that video is very funny but may contain faul language. 13+
Selman wrote:-noflame- In my opinion, these might be just some strategies to calm the Boycott Community down thus they can release L4D2 without much resistance. Even though I trust in Valve dearly the video below is enough proof that they lied at some point to some degree and if they do it once, they can do it again. The Boycott Group is not going anywhere, there are still 100 days to anounced release date of L4D2. I will still try to keep informing the Moddb Community with significant bits because afterall, this is a story of consumers every gamer would like to know. I wanted to make this news entertaining with 2 videos, they are short but very supporting. -/noflame-
1. Chet's claim that the content for L4D2 cannot be applied to the current game without breaking it... It is absolutely a lie, especially if they're planning to offer the original campaigns for L4D2. Because they're using the same game engine, there is nothing that *cannot* be imported directly. On the other hand, that didn't seem to stop them from updating TF2.
2. "The amount of new content warrants a sequel"- Chet and others claimed that Valve would support L4D 2 with significant content updates. TF2 has been supported with new game modes, entirely new maps, new achievements, new weapons and a new pickup system. Left 4 Dead, which cost $30 more, has received 2 original campaigns updated to serve as 'Vs.' material and 'Survival' mode with 95% recycled maps and one new one.
-In direct comparison, L4D has received significantly less content than a less expensive game, especially on a dollar-for-dollar basis.