Report article RSS Feed June 2011 - An Update

After much trial and tribulation we finally have an update! Don't be alarmed. Development is going swimmingly. We (I) just had a minor mishap with the update process and ended up losing an entire draft of the update due to internet issues. So enough bullshitting around lets get to it! The past few months have been full of milestones and "hell yes" moments but more on that later.

Posted by Xendrid on Jun 13th, 2011

Straight From The Desk of NMRiH

After much trial and tribulation we finally have an update! Don't be alarmed. Development is going swimmingly. We (I) just had a minor mishap with the update process and ended up losing an entire draft of the update due to internet issues. So enough bullshitting around lets get to it! The past few months have been full of milestones and "hell yes" moments but more on that later. Awhile ago Dman posted about our DevBlog. We'd like to thank those who submitted their questions. Don't worry if your question hasn't been answered yet, we queue them up as they get answered. It's also the best place to get information apart from our regular updates!

Additional Pylons

The past few months have seen several new faces joining the team. Sammy-ROCK! joined in the programming department and has already had great success in stomping out some game breaking bugs such as the recurring server crash that has plagued our play tests for so long. We also welcome Slayback to the team as our mocap specialist. Approved by SickJoe himself, the masterful Kynde is on board to help us with character concepts to fill our remaining character slots. A familiar face recently rejoined us in the animation department. You may know him as Sn1pe. So give them a warm welcome. No physical contact though, unless they request it.

What's Behind Door Number 1?

Development is coming together faster than Congressman Weiner's career is falling apart. Adding to our never ending list of assets is LSR with a fresh new vehicle prop: the Humvee. He also turned his attention to map specific props like an oriental gate for Chinatown. Lastly we present his re-vamped version of the S&W. Maxx focused on feature oriented props and came up with several doors that zombies will be able to break down.

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On the topic of level design, nay0r has been making changes to the atmosphere of Chinatown. The map is now in the midst of dawn which allows us to actually see the grand architecture of the city around you. Each play test is a different experience since he is constantly reinventing the designs. SotaPoika completely overhauled his old map Quarantine. It is now a completely fresh layout with some very unique elements. Vincent is getting Nightfall to a near finished state while he continues work on the survival map Flooded.

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For the vast majority of NMRiH's development, zombies didn't behave like zombies. They casually walked after you in a predictable and rather friendly way. Thanks to the power of Kinect and some great animators, zombies now shamble after the flesh of our play testers. Kinect is a cheap and efficient way of capturing realistic animations through the use of iPi Soft's Markerless Motion Capture software. The animations turn out very smooth in Source as seen in this old test demo Slayback did.


The team has been conversing over character concepts Kynde and SickJoe have been coming up with.

One of the favorites so far by Kynde: The Asshole

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NMRiH will release with two game modes. Objective and Survival. In Survival, players will fend off wave after wave of zombie hordes. After a certain number of waves a helicopter will fly in and perform a supply drop where players can stock up on weapons, ammunition and other supplies. Here is an early look at what the supply drop will look like.


Post-Rapture Thoughts

That's it for this update. What is to come in the near future? We have a new contest planned that has to do with writing so stay tuned for that. Also we'll be rolling out a map spotlight for Chinatown and a few goodies are in the works, we'll just call them "swag media" for now. Thanks for reading, thanks for watching and thanks for sticking with us!

- NMRiH NEEDS YOU! -

NMRiH is always looking for fresh talent. We are currently in need of a Programmer who is fluent in programming for Source. Character Artist who can model and skin characters. Character Animator who can rig and animate. Not any of these? Post an application anyway! We are always looking for help. If you'd like to apply just post an application here on the forums or email your application to nmrihmod@gmail.com
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Post comment Comments
Dman757
Dman757 Jun 13 2011, 10:54pm says:

Woo!

+2 votes     reply to comment
Tplayer47
Tplayer47 Jun 13 2011, 10:58pm says:

Awesome man! Do we have a release date yet? :P

+8 votes     reply to comment
Zlandael
Zlandael Jun 13 2011, 11:00pm says:

It's all...beautiful!

0 votes     reply to comment
darkapples
darkapples Jun 13 2011, 11:02pm says:

Oh lawd, surviving the rapture was worth it after all.

+2 votes     reply to comment
Wishiwascool
Wishiwascool Jun 13 2011, 11:28pm says:

pretty much win. i love you guys.

+1 vote     reply to comment
Vcc2cc
Vcc2cc Jun 14 2011, 12:24am says:

when the chopper comes in can you have the pilot say "Attention ice climbers, the saws are on the way!" ???

Amazing update, and I was surprised Kinect is professional enough to be used for actual mo cap. Just amazing. Been with you since June of 05 and I'm sticking with you. Unless you all turn infected, then ur ******.

+3 votes     reply to comment
deadrawkstar
deadrawkstar Jun 14 2011, 2:24am says:

Amazing update. You guys might be getting the front page treatment (again) at Modinformer :D

+1 vote     reply to comment
Hannibal0
Hannibal0 Jun 14 2011, 3:45am says:

Most realistic zombies I've ever seen in a mod.

+1 vote     reply to comment
Tatsur0
Tatsur0 Jun 14 2011, 5:17am replied:

That dancing zombie is terrifying heh, jokes aside. Looks great and looking forward to release.

+1 vote     reply to comment
x56erx
x56erx Jun 14 2011, 4:10am says:

lol at least Kiect is good for something. Would love to see the new animations though ;-)

+1 vote     reply to comment
Grimreaper905
Grimreaper905 Jun 14 2011, 4:24am says:

Awesome!

+1 vote     reply to comment
azultain
azultain Jun 14 2011, 7:07am says:

today is a good day (NMRIH update)

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Jun 14 2011, 7:45am says:

Good stuff :D, need some dance lessons though xD.

+1 vote     reply to comment
medve
medve Jun 14 2011, 3:21pm says:

that gun!

+1 vote     reply to comment
Craka_J
Craka_J Jun 14 2011, 11:55pm says:

"Development is coming together faster than Congressman Weiner's career is falling apart."
Easily the best development update description for any mod.

+1 vote     reply to comment
Xendrid
Xendrid Jun 15 2011, 12:22am replied:

I couldn't resist. :D

+1 vote     reply to comment
Cremat0r
Cremat0r Jun 15 2011, 3:51am says:

And yet again, my day is enlightened by such an awesome update!

+1 vote     reply to comment
Keychain
Keychain Jun 15 2011, 10:41am says:

I can't wait for this god damn mod.

+1 vote     reply to comment
jangsy5
jangsy5 Jun 20 2011, 8:19pm says:

Oh I've got butterflies in my stomach... or is it the infection...

+1 vote     reply to comment
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