Post news Report content RSS feed John's Alpha Video (cat city)

This week David has been visiting San Francisco to look for apartments, so John took the liberty of showing off the new changes in this alpha.

Posted by jeffr on Dec 8th, 2010

This week David has been visiting San Francisco to look for apartments, so John took the liberty of showing off the new changes in this alpha.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows:

- Detail map objects (objects can use detail maps like the terrain does)
- Character spawn point saving and loading
- 'B' key plays test animation (bowing)
- New fort level using detail map objects

Thanks as always for all the support! See you guys in IRC and the forums.

If you liked this video, be sure to subscribe below:

Also, feel free to support us by preordering Overgrowth!

Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
SliderFF Dec 8 2010 says:

try to save some cash, alredy wana play with alpha :D

+2 votes     reply to comment
KEEP_IT_UP! Dec 8 2010 says:

"fail, fail, fail... in position". i lol'd ;D
you guys are doing a really great job! :)

+7 votes     reply to comment
Maxivz Dec 8 2010 says:

Great guys, this is awsome

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Dec 8 2010 says:

The video nice as always, all well and good, still, hopefully, you'll elaborate on cultural details, so these cities will avoid to be grey stone/rock block areas with e.g. no paintings on them, no reliefs, no sculptures, no soul... so crude.

+3 votes   reply to comment
ariehl Dec 8 2010 replied:

The city is still very much a work in progress. They released it this week since it was a lighter development week. I would expect a lot more detail and culture added to the level in the coming weeks.

+3 votes     reply to comment
Assaultman67 Dec 10 2010 replied:

I actually can see a lot of potential already in it ... it's a great start ...

Just add some really colorful cloth object of lots of different colors and volia! flamboyant cat city ...

The white stone is a perfect choice for the cats because its the brightest neutral color there is ...

If you think about the construction of the buildings, they're probably made out of the same materials and made the same way which justifies the same basic look and color for all the buildings.

However, considering that cats are flamboyant in this universe, they would naturally add stuff to their houses, shops, etc to make it stand out ...

Hence the basic buildings should all look the same for each race, however I imagine each race would have their own construction style (adobe style, marble stone, wood huts, whatever) which would be as simple as changing the material, and maybe the layout of the buildings :P ...

Damn, I rant about mapping too much >_>

+2 votes     reply to comment
jjawinte Dec 12 2010 replied:

Sounds about right to me sir. Rant on...

+1 vote     reply to comment
SolidFake Dec 8 2010 says:

nice town, just missing the cats ;)
and stuff feillyne above me said would be great too

+2 votes     reply to comment
linfosoma Dec 8 2010 says:

Great video.
One thing tough, you guys really need to release an auto-patcher for the alpha.

+3 votes     reply to comment
Aquilia Dec 8 2010 replied:

Seconded :D Make it update automatically on launch, like WoW or something else that auto-updates...

+3 votes     reply to comment
Assaultman67 Dec 10 2010 replied:

They don't want it to patch over the old versions because there are modders out there that may rely on the old versions or need to adapt their maps to newer versions ...

auto patching is very modder unfriendly ...

edit: or at least im guessing that's why

+1 vote     reply to comment
Sph!nx Dec 8 2010 says:

Amazing technology. Great work guys!

+2 votes     reply to comment
Juffe Dec 8 2010 says:

This game looks nice and fun but it's sad that it's so expensive. =(

+2 votes     reply to comment
Aquilia Dec 8 2010 says:

It is? It's only $20... A lot cheaper than most games!

EDIT: Supposed to be a reply to Juffe...

+3 votes     reply to comment
WerQ Dec 8 2010 says:

I... believe in you. I shall buy this game, and i shall enjoy it. Thou shalt also enjoy it.

+2 votes     reply to comment
GeneralMonkey Dec 8 2010 says:

I was expecting a city of giant scratched up couchs.

+6 votes     reply to comment
YanDaik Dec 8 2010 says:

i want to see a whale city ))

+3 votes     reply to comment
Kitsunami Dec 9 2010 says:

I cant wait for this game.

One question, will the engine be available for modders? If not, will it be available for purcahse/rent? :3

I would really love to work with this engine and make a Redwall mod.

There just arent any redwall games out there! :(

+1 vote     reply to comment
Bird_of_Prey Dec 9 2010 says:

Looks good. I like the way that the movement in the game is shaping up.

+1 vote     reply to comment
Paroxysm-Interactive Dec 28 2010 says:

Stunning i will definetly buy this when it is on sale.

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Post news
Related Games
Overgrowth Adventure
Related Engines
Phoenix Engine
Phoenix Engine Commercial TBD
Related Groups
Wolfire Games
Wolfire Games Developer & Publisher with 4 members