Hi all,
We've put together a patch (v1.2.0.1) that is now available for download. You can view list of fixes & changes here.
This update will have been downloaded and installed automatically for those using Steam Workshop. For everyone else, it can be downloaded using the RaW game launcher.
There's still quite a few things we're working on as per community feedback, so expect more regular updates in the near future.
It'd be nice if there was a 3rd faction of either like Death Watch, or some of the many crime organizations.
I agree. Darth Maul,Pre Vizsla, Savage Opress, and the Death Watch were so sick in the Clone Wars. And it would be fun starting an empire from one planet in the middle of the clone wars.
Their unit roster is too limited, especially in space. There's just not enough on them to use, unless of course you take maul's entire crime syndicate.
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Very good, I can confirm that both the Venator-main turrets bug and the too resilient buidings error are no longer a thing.
"This update will have been downloaded and installed automatically for those using Steam Workshop. For everyone else, it can be downloaded using the RaW game launcher."
What about those with the minimalist install? Can you just upload the files changed for us?
There is some problems with the arquitens-class, he is way longer then he should be, he is olny 325m, but in game he is as long as the acclamator-class
That isn't really a bug or true problem though as it doesn't affect gameplay and/or balancing negatively.
It is a visual scale error that can be handled in a later visual improvement patch when all the actual game system bugs have been addressed.
I can't build the malevolence or move the special ops droids without other units being in the same fleet
That link isn't working for me. Anyone else having the same problem?
Yea, it looks like the site is down for some reason.
Will multiplayer ever be fixed for galactic conquest?
Hello
I have a tip for you. In the single-player From Ashes campaign, the enemy is very weak. It does not matter if I choose medium or hard. It only controls 5 planets. And doing nothing more.
Thanks for this mode.
It is just advice.
Mark
In From Ashes the AI has to deal with the purple "Gatekeeper" fleets just like the player has so expansion is slower.
It may not look like it at first but the AI is doing things.
Sometimes it needs three or more tries to defeat a "Gatekeeper"-fleet and occupy the next planet, so if you're good and very quick you can indeed come out ahead of the AI.
"This update will have been downloaded and installed automatically for those using Steam Workshop. For everyone else, it can be downloaded using the RaW game launcher."
Please upload the files ;) Not everyone use Raw Launcher.exe :)
I'm having some AI issues with this update that I haven't had before. The CIS AI just sits still and does nothing in battle, and during galactic conquest it makes one or two fleet moves all campaign but otherwise does nothing. Any advice on how to fix this?
Also, the Arquitens-class cruiser AI seems to be a bit broken in that ordering it to attack an enemy will cause it to assume a facing that will make it unable to fire. I have to order it to a position where it can auto-engage before it will do anything.
I'm running the mod through the steam workshop btw.
Hello! Great mod! I was wondering if I could have some help on my mod?
Couple of bugs I've encountered, don't know where else to put them so I'll report them here.
-While playing the Triad of Evil, conquering Mygeeto, Felucia, and Saleucami doesn't trigger a victory.
-Hovering the mouse over the NR-N99 (Corporate Authority Droid) to bring up the unit info crashes the game.
I'll try reinstalling - the icon for the launcher disappeared so that already tells me something's up with the files...
Reinstalling helped the crash issue, but not the victory condition issue in Galactic Conquest. Also, I found out that soldiers firing at MTTs have a good chance to hit the ground instead of the vehicle.
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how can i download the patch
Some problems here with the Multi-player compatibility: 1) Campaign for 2 player doesn't seem to work at all (crashes at loading screen) (2) Synchronisation error during online battles, immediately cuts out of game.
Aside from this, loving the heck outta this Mod. thanks
pls make a update i will play the galactic conquest onnline white my freind's then i can not make this
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V1.2.0.2 Hardpoints_Underworld.xml file has syntax errors How do i fix this?
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Hey sorry if this is a dumb question, but where do I download the 1.2.0.1 patch?
It's not listed under the Files section on this mod page
(buried)
sir who created this mod.. can u get rid of republic units when the empire arrives on fall of the Jedi and them ATATs suck when it comes to attack I love the star destroyers but the Pride of the weaklings needs to go extinct and bring in the flag ship of Vader
(buried)
I failed to mention that this is a great mod potential to be the third sequel to empire at war but can u add a campaign :D
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