Iron Grip releases its second patch 1.2, this time including some major changes. Both server and full client packages are available. Download the new Full client here: *Download Patch 1.2 via Moddb Server admins will need to download the new server package here: *Download Windows Server Patch 1.2 via
Posted by OmeVince on Nov 5th, 2006
Iron Grip releases its second patch 1.2, this time including some major changes. Both server and full client packages are available.

Download the new Full client here:
*Download Patch 1.2 via Moddb
Server admins will need to download the new server package here:
*Download Windows Server Patch 1.2 via Moddb
That’s it for now! Stay tuned as more larger patches are on the way!
We’re also proud to report Iron Grip: The Oppression has been nominated Mod of the Month November by Moddb! We’d like to thank the entire moddb staff and be sure to check out the review by clicking here.
The Iron Grip: The Oppression team are still looking for modelers, texture artists and mappers! Be sure to send an email to vvg [at] isotx.com if you are interested!
Be sure to visit www.isotx.com and report any bugs/feedback.
Greetings
Iron Grip Dev Team
download doesnt work
It's unfortunately still possible to experience crashes during the game, but it's less likely. We have fixed about 95% of all crashes so far. The last 5% is giving us a real pain in the ***.
oh, i got it. took several attempts. can't wait to play this with lag reduced :D
So Chnky posted wrong changelog :P .. reall 1.2 change log:
==============================================================
Changelog
==============================================================
* CHANGE - RTS mousecontrol Move-order is now right-click
* ADD - Basic tank pathfinding
* ADD - Commander View can be scrolled with movement-keys
* ADD - Heavy MG Tank & Conscript Spawner (anti-rush)
* ADD - Tank Gibs
* ADD - Map intro screens
* ADD - Several new animations
* ADD - Player names show up when aimed at
* FIX - HQ button on RTS Commandpanel
* FIX - Shiva Bolt Positons
* FIX - Quick Switching problems (bugged minimap)
* FIX - Last used weapon (Q) crash for Rahmos
* FIX - ESC for Rahmos RTS
* FIX - Select icon pressed clicking on empty space crash
* FIX - Ragdoll from observer
* FIX - Wrong spawn time message
* FIX - AI death sounds
* FIX - Molotov explosions against walls
* FIX - Player death sounds
* FIX - Melee animations
* FIX - New textures for ig_ambush paths
* FIX - F12 -> FPS when in RTS mode
* FIX - Scoreboard issues
* FIX - ig_vistorg : General now does not fall through floor (Hidden general exploit)
* OPTIMISE - Added new LODs for Resistance Players
* OPTIMISE - Optimized LODs for Soldiers
* OPTIMISE - Optimized several materials
* OPTIMISE - Further gameplay balancing
* OPTIMISE - Network usage reduced
* OPTIMISE - Moved AI selection sound to client
* OPTIMISE - Duplicate symbols in the tank's schedules/tasks
Grats on the release! I tested 1.12 (?) out last night, and had a lot of fun! This is a very promising mod. Great work, and I look forward to future releases!
now even laggier i assume
i are going to start playing this this week, i tried playing when it first came out, but i couldn't even join a server. So now i am going to play it :)
hehe sorry about that..
I accidentally deleted the changelog when editing to center images, so I had to go on the official site and find the latest one posted ;)
those images were a poor choice for front page news :S
good luck anyhoo
No more crashes? It was the one and only thing that made this game not good.
hey the tank pathfinding is much better than i expected!
it looks like it is driven by an alcoholic but it never got stuck as long as i tried it.
:-)
" Basic tank pathfinding"
Thats good news!