Report article RSS Feed Intruder Video Series 005 Security and Sensors

In this video, we're going to be looking at security techniques and equipment such as the Laser Sensor and security camera room.

Posted by RobStorm on Jul 13th, 2012

In this video, we're going to be looking at security techniques and equipment such as the Laser Sensor and security camera room. 

Throughout our playtests, opponent detection has been one of the most important skills for victory. The Laser Sensors are a great tool for this job.To use the Laser Sensor

  • equip them and left click to place on surface in front of you
  • when someone crosses it's path, it will create a beeping alarm
  • only the player who placed the sensor can hear the alarm
  • warn teammates, investigate area, and/or set off traps by sensor

There are many paths and rooms through a given building and guarding the importants parts simultaneously can take some coordination. On a mission, you may have to guard multiple objectives at the same time. A few strategicly placed sensors will let you be aware of opponents when they enter these imporant areas without you having to directly see them first.

It's good to hide the sensors when you place them. Any player can actually disable a sensor by walking up to it and pressing the "use" key. Before entering a room or area too quickly, it's a good idea to look out for any opponents sensors and see if you can disable them before tripping their alarm.

It's also a nice idea to use the sensors with the Remote Charges. When you hear the alarm of one of your sensors, you can detonate a nearby remote charge in order to knock down or kill the intruding player before you can reach the area your rigged up. Just be aware of where your teammates are so that you don't blow a charge when they cross the lasers path.

For more visual surveillance. The current level we are working on actually has a live security camera room. At the moment there are 3 different security cameras placed throughout the level which stream video to the security screens. Using the security cameras allows you to inform your teammates of the exact location of enemies.

There have been tons of other updates to the game since the last video. The level is now full of new objects for hiding and taking cover behind. There are new sound effects for bullet impact, silenced weapons and rounds that fly by your head. A new GUI system is in the works. We're also happy announce that user accounts for signing into the game are now working along with an auto-patcher so signing in and updating to the newest build will be easy for all players. There are features we have yet to talk about and others we just haven't revealed at all so let us know what you'd like to see.

In the comments write what security techniques you would use and what you want to see next!

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Post comment Comments
chsignal
chsignal Jul 14 2012, 5:20am says:

Tracking. Nice features you have.

+4 votes     reply to comment
AndrejGrek
AndrejGrek Jul 14 2012, 12:03pm says:

Looks good. My kinda game. Keep up the good work and make it for OUYA :))))

+1 vote     reply to comment
Acetyl
Acetyl Jul 14 2012, 2:53pm says:

I like the premise. Seems I'll be tracking this.

+2 votes     reply to comment
Captain-Arse
Captain-Arse Jul 15 2012, 2:32am says:

Brilliant this is the kind of thing we need for hardcore gamers. :)

+2 votes     reply to comment
Taquito
Taquito Jul 15 2012, 12:01pm says:

Tracking.

+1 vote     reply to comment
dark_grome3326
dark_grome3326 Jul 15 2012, 7:49pm says:

If your an indie you should really be trying to make a fun game not make the graphics out of this world

+1 vote     reply to comment
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