Post news Report RSS Internal Update #2: "The Golden Arch"

Today I'd like to remind you that we are progressing fast and going strong. In fact, one of our developers Frosty98B has allready begun making the first unique and original map of the mod, Kobanê Outskirts, and has made remarkable progress in the last few weeks.

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Good evening gents,

Today I'd like to remind you that we are progressing fast and going strong. In fact, one of our developers Frosty98B has allready begun making the first unique and original map of the mod, Kobanê Outskirts, and has made remarkable progress in the last few weeks.

However, as we progress, new challenges come up for us to overcome, and one of them is custom statics. As a start, we have decided on an incomplex yet important static to add in our mod, which is a border gate.

The town of Kobanê is right near the Turkish border, and is facing Mürşitpınar border gate, which is one of the few passes between Syria and Turkey. Here are a few reference images to show you what a typical border gate looks like:

As you can see, it is a simple structure composed of 3 passport booths, a few pillars, a roof and a sign on it.
If anyone in our team has the skills required, and is willing to do it, please open up a discussion to acquire more photos and information.

Until next time,
good job and godspeed!

Comments
I-Omer-I
I-Omer-I

I'm starting to work today with these references.

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Turkish007 Author
Turkish007

That's great to hear! We're progressing fast :)

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I-Omer-I
I-Omer-I

I'm happy to say that modelling of the border gate is almost finished. Today I tried to export it, it has some mistakes about scale and collision meshes. Also it doesn't have a texture yet, but when I fix, I'll send a sample to you for checking. And then I'll try to find someone who can make a texture.

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