Well, it's that time of year again...
That time of year when families come together to exchange gifts, to spend time with one another. It's time to open up those presents by your tree. The stockings are filled, and that special visitor make's his way to every corner of the world, to bring christmas joy.
Just like Santa's little elves, we've been hard at work on Conquest. Fear not, this holiday will mean two things for the development team. Extra time to work on the project, and some much required rest after the announcement.
This week, we're showing off another concept, and a sneak at the next environment for you to tear apart! There will be more information about this level soon. But i can assure you it's full of awesome.
We're expecting a lack of these weekly developer's articles from now, until after New Years Day. Naturally while we'll still be working hard when possible, any spare time we get will go to our families. But come the first days of 2011, you can expect the first of the developer's interviews. Which will give you an insight into the process one of the team members follow to achieve what is required of them in thier position on the team.
We would like to thank everyone for their great support and feedback. We assure you that while we have a solid concept behind the game, we are always looking to add features or modify certain aspects to your liking.
We'll be active in the forums though, so make sure to register there and we'll answer any questions you might have while we are enjoying that Christmas roast!
Finally, we would like to wish you and your families a very merry Christmas, and the most wonderful New Year! We'll leave you with the question...