Post news Report RSS Guncraft Meteors are here! So is our release date!

The newest patch for Guncraft introduces the brand new game mode, Meteor Survival! Also, we finally have a 100% final release date!

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The latest and greatest build of Guncraft is live. Sorry about the delay. Miscommunications were had and figured out. Now you can play to your heart's content!

The biggest addition to this build is Meteor Survival. We went all out on this one. Your goal is to accumulate the most points over the course of the match as meteors rain terror from above, quickly obliterating the map and turning it into a fiery landscape. Be careful, because you do NOT respawn in this. However, if you do die, you can harass and attack living players to earn points after death, so you aren't completely out of the race.

We also added more cheat protection, so rest assured that we are pulling aside hackers, beating them senselessly with our ban hammers, then throwing them out on the street.

So Block and Load Crafties! Guncraft releases on July 11th, 2013 and we will be for sale on Desura, Green Man Gaming, Rain Digital Games, GamersGate and via the official Guncraft website. So what’s the next step? Well we still need to get on Steam! So keep upvoting, sharing, playing the game, telling your friends, and spreading the word! We are in the top 25 now and are really pushing hard to get higher so Steam is compelled to choose us.

0.54 Beta 22 - the one where you can run backwards properly
* METEOR SURVIVIAL MODE* The flag can now be used as a melee weapon in CTF
* Added correct directional spawns to all the built in maps
* Added a 'white' block! Have fun with that!
* New skyboxes
* Models now run backwards when you go backwards
* Added Option to disable gamepad vibration
* Optimisations on block particles - needed for meteor mode with all that destruction
* Memory optimisations.
* improved and increased cheat detection... no we're not being any more specific than that!
* Lots of bugs fixed... including minecraft importer now works and volume is not defaulting to 0

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