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First shield concepts added, - now we need your feedback.

Posted by CrapGames on Aug 28th, 2011

Hi Indie Community,

We´re back with a brand new concept to share with you. This week, it´s all about shields.
We wanted them to look very massive and clunky at the beginning, starting with raw planks and iron pieces. Detail then increases on higher tier.

We played around with different styles and material combinations and looked at lots of greek shields to keep an ancient touch.

Wich one do you like most?
If you could change one thing about the shields, what would that be?

join us - for a greater gaming experience!

Post comment Comments
Açaí Aug 29 2011 says:

My favorites are 9 and 3.

I would change 1 and probably give it another layer of wood of some sort.
Just my opinion though :)

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CrapGames Author
CrapGames Aug 29 2011 replied:

ah, - we could replace one of the metal parts with wood, or we can add an additional layer of wood behind the metal.

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gerrit1919 Aug 29 2011 says:

4 and 8 ;)

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[TGW1918]Cireva Aug 29 2011 says:

3,4 and 7

+2 votes     reply to comment
Prototype458 Aug 29 2011 says:

4,7 and 8

+1 vote     reply to comment
x56erx Aug 29 2011 says:

1,2, 4 ad 7.

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Philcommando Aug 29 2011 says:

I like 4, 8 and 9.
Perhaps 6 would look better with a shield boss on it? (A metal bit in the middle, it looks a bit too plain atm).

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CrapGames Author
CrapGames Aug 30 2011 replied:

thanks - We´ll try that one!

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UltimaRatioRegum Aug 30 2011 says:

Is there a particular hierarchy of shield quality (as in, 1-9?) or are they shown in no particular order? Either way, I think 3 looks the closest to a Greek aesthetic, though 4 is particularly nice too - is it the best of this selection?

Not much to change, anyway, though I agree with the above poster about adding something to the middle of 6, perhaps...

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CrapGames Author
CrapGames Aug 30 2011 replied:


there´s no particular hierarchy, but yes, shields on the right are better than those on the left.
And yes, in this collection, 4 is the highest tier ; )

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