Report article RSS Feed First official Sandbox 3 screenshots

Crytek has posted the first 2 official screenshots of the Sandbox 3 editor on Crymod.

Posted by Duruk on May 5th, 2011

Crytek has posted the first 2 official screenshots of the Sandbox 3 editor on Crymod:



The full screen images can be viewed here.

Post comment Comments
bobtheturtle
bobtheturtle May 5 2011, 9:52pm says:

this engine looks amazing!!!! Cant wait

+5 votes     reply to comment
architectts
architectts May 5 2011, 9:57pm says:

OMG. Looks like they've added a bit of accessibility to learn it.

+4 votes     reply to comment
thunderising
thunderising May 5 2011, 10:26pm says:

i hope dx11 is in by then, I cant wait to play around with the dx11 exclusive tech

+4 votes     reply to comment
De.Facto
De.Facto May 5 2011, 11:03pm says:

Godlike.

+1 vote     reply to comment
JPC
JPC May 6 2011, 12:56am says:

Very interesting.

+1 vote     reply to comment
aszkanfederation28
aszkanfederation28 May 6 2011, 3:19am says:

wht in the heaven is 'sandbox' ?

-3 votes     reply to comment
Vengefulnoob
Vengefulnoob May 6 2011, 4:05am replied:

Sandbox refers to an editor where you can do pretty much anything I think... I'm not really a modder myself.

+1 vote     reply to comment
DanielleEber
DanielleEber May 15 2011, 5:24pm replied:

The Cryengine developer pipeline has two stages. First is preparing your assets such as 3D models and textures. That part is done in outside programs like 3ds Max and Photoshop. The second stage is assembling the assets into a game level. That is done in the Sandbox Editor program. The Editor runs on the same game engine as the final game does. So things look like they will in the final version, and you can drop a character into the scene at any time in game mode and test how things are working. Crytek calls this "what you see is what you play".

Besides showing you what the level looks like in final form, there are tons of windows you can open for specialized purposes, and helpers that are invisible in the game, like an "area trigger" that starts an action when you enter the area.

+2 votes     reply to comment
Lion2
Lion2 May 6 2011, 4:02am says:

What's the scripting language with CryEngine 3 ?

+1 vote     reply to comment
TurnWolf
TurnWolf May 6 2011, 4:27am replied:

The scripting languages are Lua and C++ for CryEngine 3

+1 vote     reply to comment
s87
s87 May 6 2011, 4:57am replied:

Most scripting is usually done using the visual "Flowgraph" system that can be compared to UnrealEd's "Kismet". AI and entity behaviour is defined in Lua.
While you'll have access to some C++ code and headers, still C++ isn't a scripting language :P

+1 vote     reply to comment
TurnWolf
TurnWolf May 6 2011, 5:30am replied:

Yes sorry, thank you for correcting my mistake :)
I had not heard about the CryEngine 3 having a visual flowgraph system ...I would be interested to see that.

+1 vote     reply to comment
SteveUK
SteveUK May 6 2011, 12:44pm replied:

CE2 has it.

+1 vote     reply to comment
Squiggers
Squiggers May 11 2011, 6:01am replied:

XML is also used for some of the other bits and pieces.

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 May 6 2011, 6:52am says:

Awesome! Thanks Duruk, you are my hero ^^

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Engines
CryENGINE 3
CryENGINE 3 Commercial Released Aug 15, 2011
Related Groups
CryENGINE  Developers
CryENGINE Developers Fans & Clans group with 399 members
Crytek
Crytek Developer & Publisher with 3 members
Level Design Group
Level Design Group Hobbies & Interests group with 588 members