The project's first model/texture is completed. Will soon rig it and see how it looks in SC2. It should look almost exactly like this (this is with flat lighting) except shinier/stronger line details as it will have normal and specular maps applied.
*Update: with accessories and enhanced colors! ~2300 triangles for main body, ~3000 total
This looks very sweet. How many polies? Care to post or link us to a wireframe picture?
inb4 nerdgasm! Awesome!
wow that looks amazing. Following!
I can be your web designer if you want.
Amuro!
nice....