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You ask, we deliver: After portraying several key artworks of the game, we can now show you the first action shots from the current pre-alpha.

Posted by Darth.Hunter on Apr 25th, 2011

Rebel Stimpack Thanks for participating in our second community voting! Again, we have a winner which is now being implemented in the game. Concept art #3 won with an infinite improbable count of 42 votes.

After adding the stimpacks, you might have already suspected that we’re busy building the gameplay mechanics right now. After showing you our environments, player and weapon models for quite a while, we can now show you the first actual gameplay footage from CTF Deathstar and VIP Tantive IV. Yes, that’s right: The first release of TNE will feature both CTF and VIP Escort mode. But our system is built to allow for a wide variety of map-specific objectives that will also allow you to create custom levels that are only limited by your creativity.

Check our gallery for the first few shots.

As we are approaching the Pre-Alpha version of the mod, we’re in need of partners who are interested in helping us test and providing a Windows server for doing so. So if you’re running a clan or gaming community and are interested in a closed alpha program, don’t hesitate to contact us through contact [/at/]!

We’d also like to thank G4B2S and be good or be gone for their support!

Post comment Comments
Rampsquatch Apr 27 2011 says:

the mod looks like it will be a great success. I love the level of detail on the models and environments. keep up the good work.

+11 votes     reply to comment
-muffin- Apr 27 2011 says:

could become the best source mod!

+8 votes     reply to comment
NinjaKid45 Apr 27 2011 says:

That looks beautiful! I can't believe it's on the Source engine!

+7 votes     reply to comment
--Atlas-- Apr 27 2011 says:

I think best Hl2 mod ever made and Am I need source sdk to play this game or just Half-life 2?

+2 votes     reply to comment
nerdenstein Apr 28 2011 replied:

Both will need to be installed via Steam I suspect.
And Yes, this look amazing for the Source engine!
Excellent work! I'm defiantly up for Beta testing. ;)

+2 votes     reply to comment
wazanator Apr 27 2011 says:

Sounds great!
BTW when you say:
"But our system is built to allow for a wide variety of map-specific objectives that will also allow you to create custom levels that are only limited by your creativity."
Does it mean we can create our own objectives and not have to follow the normal game modes?

+1 vote     reply to comment
Darth.Hunter Author
Darth.Hunter Apr 27 2011 replied:

Indeed. Some game mechanics will stay the same, but you can essentially come up with any kind of objective or objective chain that you can think of. We have a set of different respawn rules to cover a variety of scenarios, from short 3-5 minute rounds to extended 20 minute team assault.

+1 vote   reply to comment
sautamizer Apr 28 2011 says:

I love the huge surprise you give us with a boat load of amazing content!

+1 vote     reply to comment
Till3142 Apr 29 2011 says:

This is how I imagine battlefront 3!
I might buy Half-Life 2 only for this...

-1 votes     reply to comment
lptomtom Apr 30 2011 says:


+2 votes     reply to comment
mounir112 Apr 30 2011 says:

I totally am up for beta testing if there ever will be one for this game can't wait for it

+2 votes     reply to comment
Chr1s_UK Apr 30 2011 says:

Will the team assault mode be similar to the Enemy Territory games?

Always wanted to see a Star Wars game/mod using that style of objective based team play.

+2 votes     reply to comment
FJS May 1 2011 says:

Glad to see the mod growing unstoppable!

+2 votes     reply to comment
bogie May 3 2011 says:

How about posting a new gameplay video please?

+3 votes     reply to comment
xxMidgetxx Jul 21 2011 says:

So much for playing this on my computer. Time for an upgrade :D

+1 vote     reply to comment
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