Thanks for participating in our second community voting! Again, we have a winner which is now being implemented in the game. Concept art #3 won with an infinite improbable count of 42 votes.
After adding the stimpacks, you might have already suspected that we’re busy building the gameplay mechanics right now. After showing you our environments, player and weapon models for quite a while, we can now show you the first actual gameplay footage from CTF Deathstar and VIP Tantive IV. Yes, that’s right: The first release of TNE will feature both CTF and VIP Escort mode. But our system is built to allow for a wide variety of map-specific objectives that will also allow you to create custom levels that are only limited by your creativity.
Check our gallery for the first few shots.
As we are approaching the Pre-Alpha version of the mod, we’re in need of partners who are interested in helping us test and providing a Windows server for doing so. So if you’re running a clan or gaming community and are interested in a closed alpha program, don’t hesitate to contact us through contact [/at/] invision-games.com!
We’d also like to thank G4B2S and be good or be gone for their support!
the mod looks like it will be a great success. I love the level of detail on the models and environments. keep up the good work.
could become the best source mod!
That looks beautiful! I can't believe it's on the Source engine!
I think best Hl2 mod ever made and Am I need source sdk to play this game or just Half-life 2?
Both will need to be installed via Steam I suspect.
And Yes, this look amazing for the Source engine!
Excellent work! I'm defiantly up for Beta testing. ;)
Sounds great!
BTW when you say:
"But our system is built to allow for a wide variety of map-specific objectives that will also allow you to create custom levels that are only limited by your creativity."
Does it mean we can create our own objectives and not have to follow the normal game modes?
Indeed. Some game mechanics will stay the same, but you can essentially come up with any kind of objective or objective chain that you can think of. We have a set of different respawn rules to cover a variety of scenarios, from short 3-5 minute rounds to extended 20 minute team assault.
I love the huge surprise you give us with a boat load of amazing content!
This is how I imagine battlefront 3!
I might buy Half-Life 2 only for this...
Fantastic!
I totally am up for beta testing if there ever will be one for this game can't wait for it
Will the team assault mode be similar to the Enemy Territory games?
Always wanted to see a Star Wars game/mod using that style of objective based team play.
Glad to see the mod growing unstoppable!
How about posting a new gameplay video please?
So much for playing this on my computer. Time for an upgrade :D