Post news Report RSS February 2015 Progress Report

The crew is hard at work not only bringing you a ton of new content, but improving upon old stuff as well.

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FEBRUARY PROGRESS REPORT
As Expanding Fronts moves forward, we are constantly improving our methods of creating content. These improvements have created a little bit of a quality gap between our older and newer elements. As such, we've devoted a lot of time into looking back and polishing old models.

NEW COAT OF PAINT
The majority of our added units, buildings, and props will be receiving make-overs using improved rendering and editing methods we've uncovered over the years. This is in an effort to make everything we add look as good as GB will allow. The fidelity of our visual assets are a top priority for us - anything that we add should look like it was always there to begin with.



TRUCKING ON

On top of our old improvements, we are still hard at work building towards our upcoming reveal. Loads of new content are on the way, and we want to get them into your hands as soon as possible. However, we are still short-staffed in our animation department, and we currently have 0 capacity to create and animate new infantry, walkers, and animals, all of which are vital to our continued progress. Again, we ask that anybody who has experience in that field and an interest in helping out to please give us a shout.

UNDER CONSTRUCTION
We are still looking for talented individuals to help us bring this project to completion as quickly and efficiently as possible. If you have experience in terms of 2D/3D art, Random Map/AI scripting, or general editing experience with the AoK/SWGB Genie engine, and would like to contribute to the Expanding Fronts project, feel free to contact project members Gen_Rhys_Dallows or Sarthos. Alternatively, you can post a message in our project thread at SWGB.HeavenGames.com

Post comment Comments
KeithAlvarado
KeithAlvarado

Freaking awesome!

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Lord_Baal
Lord_Baal

Wha, but, wha? WHAT???! The last image blew my mind.

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Meyerm
Meyerm

With the exception of the open circle fleet markings the light cruiser on the far right looks like it's imperial era (Rebels just showed that same ship design from TCW in imperial grey)

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Railgunner2160
Railgunner2160

That would make sense since Rebels takes place right after the foundation of the Empire. At that point in history most of the Imperial's vehicles and starships were former Grand Army of the Republic (AKA: The Clone army) issue....

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Meyerm
Meyerm

Not too early, only about 5 years before ANH, or about 15 years after the foundation of the empire.

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spartan202
spartan202

They have those ships and more in the last release and also have a few other ones for other empires, you should check them out this is a really fun mod to mess around with.

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JjForcebreaker
JjForcebreaker

Thx for the update!

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Enneathan
Enneathan

This is awesome, your mod made me finally decide to start playing this game from start to end. I played it before but it looked ugly.

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BaNt
BaNt

hello, i am very interested in play this fantastic mod, but im download the mod (+-150mg) and instal the exe sucessfully, but i start battlegrounds_x2 and not see nothing new on game , can help me? im vey interested in play this mod..and i cant run it with the updates :(

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