Experience a completely overhauled Mordor faction and lead the forces of Cirith Ungol, play the new Dwarven campaign or take command of a revamped Isengard. Middle-Earth is yours to dominate in Edain 3.6!
Posted by Lord_of_Mordor on Nov 6th, 2010
We are proud to present to you the latest version 3.6 of the Edain Mod.
This version is one of the most massive we have ever created. Besides fundamantally overhauling three entire factions - Mordor, Isengard and the Orcs of the Misty Mountains - this version also includes a full campaign, the War of Dwarves and Orcs. This makes Edain one of the very few mods for the Battle for Middle-Earth series to include a completely new campaign.
The Free Peoples are faced with a host of new threats and challenges in this version. After revamping Angmar in our previous release, we now focussed our efforts on elevating the other Evil factions to the same level of gameplay and visual fidelity.
Mordor may now call upon the troops of Cirith Ungol to bolster the Dark Lord's hordes. This evil watchtower served briefly as Frodo's prison during the War of the Ring and stands near the lair of the dreaded Shelob.
Cirith Ungol is manned by vicious Black Uruks, both melee warriors and archers, as well as Orc halberdiers trained to fight against spiders and other monsters.
The troops of Cirith Ungol are led by Shagrat and Gorbag, whose greed unites them despite their mutual hatred and drives them into battle for the Red Eye.
But the Dark Lord has far more terrible servants at his disposal. From the accursed city of Minas Morgul ride the Nazgûl, Sauron's most deadly servants. They have received an extensive visual upgrade to bring them more in line with their nightmare-inducing appeareance in the movies. We believe these to be the most detailed Ringwraith models ever released in a BfME mod.
The White Wizard Saruman has also upgraded his arsenal. His fighting Uruk-Hai now look more fearsome than ever. Their captains now grant them powerful new abilities, including crossbow shots that knock the enemy back and vicious sword strikes that deal damage to several enemies.
While the armies of Isengard march towards Rohan, Lurtz and Ugluk lead their scouts to find the Ringbearer. Lurtz may mark an enemy as target for the hunt, increasing the speed of all scouts while they are far away from the target and doubling their damage once they've closed in for the kill.
The Orc chieftains of the Misty Mountains have also been completely reworked and now allow three completely different playstyles. Will you plunder and pillage with the Great Goblin, lead a disciplined force of Orcs under Bolg or trust in Gorkil's command over spiders and poisonous weaponry?
The War of the Dwarves and Orcs is one of the first full campaigns ever released in a modification for a Battle for Middle-Earth game. It covers a period of Tolkien history never before accessible in a video game - the darkest hour of the Dwarves, when the dragon Smaug drove them from their ancestral home in the Erebor and Azog murdered their king. It is up to you to lead the Dwarves on their road to vengeance through 12 diverse missions.
Your journey will lead you from the Erebor and the Iron Halls through the treacherous Mirkwood and savage Dunland to the Misty Mountains and finally to the very gates of Moria. You will have to prove your mettle against Orcs, Giants and even Dragons if you wish to triumph over your foes and see the campaign through to a glorious conclusion.
Like all Edain versions, 3.6 contains a host of other small improvements and balance fixes. We aimed to fix several of the most glaring issues like the overly strong Angmar avalanche or the nigh-indefeatable Mountain Giants, toning them down to a more realistic level. New units and heroes like the Rivendell blademasters, trained to fight against overhelming hordes, and visual overhauls to heroes such as Aragorn round out this massive release.
Middle-Earth is yours to dominate!
Note: Version 3.6 is still only available in german!