An announcement showing a very early E-100 and a new infantry weapon for 1949. It will also provide info on the unique Panzer Elite Faction.
Posted by Lord_Wiffleby on Sep 30th, 2011
The Panzer Elite is rather different in how it functions from any vanilla faction. Sure, it still has the basic choice of one of three command trees and units that fulfill certain roles. However, its veterancy and tech system are almost totally foreign to CoH.
Before I cover any of that, though, here is the very early image of the E-100. Basically, I wanted to show this extremely early version because I want the community's opinion on how to proceed. There are several conceivable designs that the E-100 had that could be used. Send me image links if you like, just let me know what you all think it should look like. That said, here is the very early image:
As I said, let me know what version of the E-100 YOU want to see.
Now then, on to another important subject: all of the Panzer Elite's non-command tree infantry have been completed! Before I give you a preview of them, however, I need to brief you on the new veterancy/tech system for auxiliary infantry.
First of all, Panzer Grenadiers are the most balanced troops available to the Panzer Elite, and are always available from the HQ. However, there are two other buildings the PE can construct to gain specialist troops: the Auxiliary Troop Headquarters, and the Polizei Headquarters.
The Polizei Headquarters can produce three infantry units: Polizei, Elite Polizei, and Strafbattalion Squads. Each one is a tech tier higher than the one preceding it. Each building advances independently of the other, or perhaps I should say that each building's units advance independently of the others. You do not advance your "tech" tier by doing research, but rather by fighting and gaining veterancy. Here is a brief chart to give you some idea of what happens:
Basically, once Polizei gain the right veterancy level, you are capable of building Elite Polizei. Once they reach the proper veterancy level, Strafbattalion Squads become available.
The same principle holds true for the infantry unit from the Auxiliary Troop Headquarters: Volksschutzen, Schutzen, and Elite Schutzen are each required for the other.
Commanders should also note that each unit will gain specific abilities and weapons as they gain veterancy,giving you reason to keep producing the lower tier units as well. Furthermore, since they become more effective as they fight, lower tier troops might actually be a cheaper alternative to elite soldiers.
In any case, let us showcase the new units, and a new weapon. You've already seen the Volksschutzen, who can be recruited by both the Panzer Elite and the Wehrmacht. So let us move on to the Schutzen:
Schutzen are troops who specialize in long range combat, and are fairly easy to kill outside of cover. Once they are in cover, however, they gain a great deal of accuracy and their received accuracy falls through the floor. As they gain veterancy, they gain rifle grenade launchers, which allow them to disrupt assailants, or to help their comrades in arms by pushing enemies from cover.
Up next are the Elite Schutzen:
Elite Schutzen are marksmen whose quality almost rivals that of a sniper. In cover, they are practically invulnerable to enemy infantry, and their enemy had best watch themselves if they don't want to be splattered across the field of battle.
Let us move on to the Polizei Headquarters. Polizei have already been seen before, and all that needs to be known about them is that as they gain veterancy, they become capable of building roadblocks and other obstructions to deny the areas they have captured to enemies. Now that this has been noted, it is time to move on to the Polizei Elite, whose final arsenal has yet to be decided.
Polizei Elite are capable of capturing regions very quickly like Polizei, but provide other key talents, such as detecting stealth and being capable of holding their own in battle.
Last but not least, we have the Strafbattalion Squad, which is modeling the newest weapon for 1949, the SB-48. I should explain that this weapon represents a small change in policy for me, which is to allow some fictional elements into the mod, though not too many. I'll be following a policy of "if it isn't broke, don't fix it". That said, I'm sure all of you realize that this means I'll start accepting more prototype suggestions, and be putting old ones into consideration again. Fully fictional suggestions will also be suggested, especially for some of the as yet unannounced factions. Without further ado, here is the image of the men in question:
Translated from German, Strafbattalion means Penal Unit. In other words, these are men who have committed crimes and been sentenced to death by combat, with the only chance for escape being enough victories in the field. As such, many of these men are desperate to escape from their fate, and have the skills required to do so. As such, a substantial Polizei presence is required to keep them in line.
Though it is not easy to see the weapon they are carrying, it is the new Schrotbüchse 48. In English, this is the Shotgun model 1948. Germans realized they might need a new shotgun design if they were going to invade America and England, which have large cities, and in America's case, large populations with which to form resistance movements. The weapon is semi-automatic, and is altered from the basis of the STG-45. It fires pellets, as well as Brenneke slugs, which allows them greater range and penetration against single targets. Light cover is pretty much no match against this weapon.
That concludes this announcement. For credits, see the images page.