We are not stopping the mod permanently. Just temporarily.
Posted by burtondrummerNY on Aug 20th, 2012
First, let me thank you for your patience. As a community, you have had to deal with long gaps between updates, the slow speed of our development, and of course the unprofessional nature of our developer team. I will get to the point quickly, since I know this isn't the news you want to hear, but I want to clear up a few things as development progresses.
As you may have deduced/read/heard, development has been slowed recently. This is true for several reasons. Firstly, my external hard drive, on which most of my work (both mod related and unrelated) is stored has stopped responding. I have begun the process of recovery, but I cannot guarantee that my device will work again. Secondly, I will be moving this week to begin my first semester at university, and as such I have been preparing to go to school as a freshman at university.
Now, this does not mean that the mod is dead; should my hard drive not recover, only about a month's work of work will be lost. This does mean, however, that updates will be out less often, and you should not expect an update any time soon. This is the most depressing to myself personally, as in all honesty, I was hoping to release the mod this December. I know now that this will not be the case, but I say again, the mod is not dead. Our team is still working hard.
We appreciate your understanding and sincerely hope that this inconvenience does not dampen the spirit of our fans. To show our commitment to the development of the mod, I would like to promise that the next update, we will show, specifically (no ambiguities), the zombie faction in all of its glory, as we have developed it thus far. Sound like a deal?
As always, we look forwards to better news and appreciate your patience,
the ZM Dev Team