Post news Report RSS [Development] 12/2/12

Not much news, just wanted to give out a few updates about the patch in that its almost ready so here's a changelog...

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Not much news, just wanted to give out a few updates about the patch in that its almost ready so here's a changelog:

0.2.1 --> 0.2.2

# GRAPHICAL CHANGES
- Cleaned up the main game GUI.
- Fixed POT issues and file size issues.
- Added a hover image to textboxes.
- World creation & selection screens.
- When diseased the screen will tint green.
- New energy bar.

# CHANGES
- Changed EXP bar to Sanity bar.
- You can only sprint when you have energy now.
- Worlds now have their own names.
- Worlds now have their own properties.
- Sanity and Energy no longer regen when diseased.
- Separated flower seeds from tree seeds.
- Upped the amount of flowers and details on the map.
- Removed water edges (temporary).
- Birch trees now only have a 1/4 chance of spawning.
- Code optimisations.
- Slower intro screen.
- Reduced the number of NPCs in the dungeon.
- Moved the dungeon teleportation tip.

# FIXES
- Bars can no longer go over 100.
- Memory leak fix.
- Dungeon walls can no longer go outside the floor space.
- NPCs no longer spawn outside the floor space.
- Fixed NPC spawning causing world saving.

# ADDITIONS
- Added Sanity.
- Added Energy.
- World creation/deletion & selection.
- Walking tutorial.
- Diseases.
- Smooth moving on NPCs.
- NPC walking animations.

It'll be out soon, we promise!

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Trenial
Trenial - - 52 comments

Looking forward to giving it a try.

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