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Delving into my first modding project, the Dark Blood mod...

Posted by doom2.fan on May 14th, 2012

Hiiiiiiiii ^_^ Chronos here
This mod will change everything.
The mod have three new units the Elite Dragoon,the Elite Zealot and the Rocket Trooper.
Three new buildings the Xel'Naga Temple,the Cloning Facility and the Supply Bay.
FireGraft destroyed my EXE,i will have to do it again from the beginning.
SWAGGGGGGGGGGGG

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JabroniJim
JabroniJim May 15 2012, 12:49am says:

"FireGraft destroyed my EXE,i will have to do it again from the beginning."
Oh, you too? Weird! Firegraft has been acting pretty strange lately.
"The mod have three new units the Elite Dragoon,the Elite Zealot and the Rocket Trooper."
Sounds cool. Any info on unit stats and stuff?
All in all, I think your "SWAGGGGGGGGGGGG" describes it best.

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doom2.fan Author
doom2.fan May 15 2012, 2:51am replied:

the "SWAGGGGGGGGGGGG" came from an part of this video Youtu.be

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doom2.fan Author
doom2.fan May 15 2012, 3:01am replied:

The Elite Dragoon can shoot either his Phase Disruptor or his Seeker Spores weapon and can cloak(this applies for all the "Elite" units).
The Elite Zealot i am currently thinking of what to do.
The Rocket Trooper is just an edited marine that shoots rockets(I may change to Grenadier as he fires grenades or I may change the weapon graphics to Rockets).
I may cannibalize some units/buildings/spells like i did to the Barracks(Cloning Facility).

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JabroniJim
JabroniJim May 15 2012, 12:33pm replied:

Those all sound pretty great! How much energy do you think the cloaking is going to cost? Depending on how strong the units are, you might want to have the energy pretty high.
The Rocket Trooper sounds neat, and Grenadier would also work. Whichever you prefer should be neat.

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doom2.fan Author
doom2.fan May 15 2012, 1:07pm replied:

the cloaking i will have to change the ghost Cloaking spell to the same as the wraith one

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