Post news Report RSS Defense of the Tanks v0.27 - Updates + Demo

Shields, Waypoints, new Weapon, Unit, and Building, Heavily Improved CPU Performance. Check out now and tell me what you think ^_^

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Shields, Waypoints, new Weapon, Unit, and Building, Heavily Improved CPU Performance. Check out now and tell me what you think ^_^. Please like the game on Facebook and spread the love. Thanks! :)
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(Pre-Alpha) Demo: Indiedb.com

Updates:
* Heavily Improved CPU Usage
* Shield system implemented
* Waypoints system implemented
* New Structures: Factory, Walls
* New Unit: Ranger (Scout Type)
* New Weapon: Denominator (Particle Cannon)
* New Movement Trail Effect
* New Movement Sound Effect
* New Cloud Sprite
* Improved Tree Sprite

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bobthedino
bobthedino - - 1,789 comments

This is pretty cool looking. Any chance the map can get larger and or have more terrain types, elevation, cliffs, etc?

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jrpolidario Author
jrpolidario - - 12 comments

Thank you for the feedback! :) Yes, I have yet to decide the final size of the map because there' still a lot of work that needs to be done in the actual game engine, but yes the map would be bigger (but still keeping similar aspects of the DOTA map). However, for some mini-games/rpg maps, it would depend. The map is still in its early stage. But, it'd soon look more awesome. haha! :) However, for the 'elevation', I believe it is hard to be implemented in the way I programmed my engine. But for cliffs, rivers, blocked terrain, bridges, and the like. Expect them to come soon! ^_^ haha!

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bobthedino
bobthedino - - 1,789 comments

Also a few other suggestions if I may?
-Ability to move the minimap, since it can get in the way of combat, and/or maybe make it semi transparent.
-More unit types? is Air units possible,little mechs/ infantry to drive over?

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jrpolidario Author
jrpolidario - - 12 comments

Oh yes! Thanks! I'll make the minimap semi-transparent when the mouse cursor is hovered on it. Yes more unit types in the future! I planned of a helicopter dropping ammo supplies at certain spots. And there will be selected military planes as support, depending on the skills chosen by the commander(player). But, I'm keeping certain elements from DOTA or LOL that's why the main map is a 'defense' type of game. Yes, infantry coming soon! :D

I apologize for the slow development of this game as I am still busy in my school work with my thesis ongoing. And, I'm the only one working on this game. But... please still expect a lot more soon and watch it! :) Thanks!

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