Post news Report RSS Dead before Dawn - Director's Cut - Update

We spent some time a few weeks ago to make a Teaser that gives you a feeling about the upcoming "Dead Before Dawn Director's Cut. One thing is for sure, when we release this campaign, you will be amazed.

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Dead before Dawn - Director's Cut - Header

We spent some time a few weeks ago to make a Teaser that gives you a feeling about the upcoming "Dead Before Dawn Director's Cut". One thing is for sure, when we release this campaign, you will be amazed. Not only by the level of detail in this campaign but also the amount of work that was spent on it to make nearly similar to the locations from the actual movie.
We hope you enjoy this Teaser.


Now, we are sure you are all thinking ‘When is it going to be released? It's coming 26th January 2011. Yes, ladies and gentlemen, the 26th January!

Now...on to the content that we prepared for you.

Dead before Dawn - Director's Cut - Loading Poster

Not only do we have some shots of the 4th map to show you, which takes place deeper inside the mall. We would like to show our new DC Loading Poster. So there you have some Impressions of our new Stuff:

Dead before Dawn - Director's Cut - Media Images Dead before Dawn - Director's Cut - Media Pic 1 Dead before Dawn - Director's Cut - Custom Models

Check out all our stuff in the Images Section.

Feel free to post your suggestions about the DC here:
Forums.steampowered.com

Post comment Comments
MattyG
MattyG - - 135 comments

Looks amazing, so going to play it when it comes out

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mxtomek
mxtomek - - 142 comments

Nice, becose this is one of the best custim campaings for L4D1 & L4D2.

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MxN22
MxN22 - - 33 comments

YEAH AMAZING I JUST GOT BONER :D

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Awesome_ninja
Awesome_ninja - - 809 comments

*sigh* ...

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wazanator
wazanator - - 761 comments

So whats different between this one and the old version?

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CosmicD
CosmicD - - 125 comments

we are still working on the changes, you can read in the commets on l4dmaps.com. So they arn't really final yet but there are changes scriptwise and designwise.

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xilefian
xilefian - - 451 comments

Are you going to improve the level detail in the smaller areas?
I was incredibly disappointed with the lack-of-detail on the sections between key areas, it gave the mod the problem of "Hey look at these nice graphics, now move over here and- hey! look at these nice graphics also"

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CosmicD
CosmicD - - 125 comments

We already have so much level of detail in all the maps, it's already exceeding the average entdata that valve uses (and which is kinda a refference point). If we do it more we will experience a choke point with the engine and people will start crashing (we have to think about users with not so much video memory as well).

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MxN22
MxN22 - - 33 comments

when does it comes hope it comes to the weekend :D

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