A small update from the Crucible of Omens project.
Posted by nbohr1more on Apr 17th, 2012
What we have here is a melting pot of Hungarian heritage, Gothic &
Romanesque styles that result in a cohesive and believable steam-punk
universe that the player can immerse themselves in like a warm blanket
on a cold winter nigh
The city looks alive and believably organic in a pre-contemporary vision.
This is tempered by the need for consistent performance so that even
players with low end hardware will have a rewarding experience.
In a effort to encourage more participation from new mappers (who may have been intimidated by the veteran crew) The Dark Mod community (with help from Taffersparadise.com and TTLG.com ) have organized a contest for "beginners only".
(UPDATE) The final mission released for the Community Beginner Contest, this mission is a tour de force in artistry for both lighting and architecture. A third mission that defies the concept of a "beginner" and shows unexpected maturity.
Weighing in at over 150MB (!) with custom sounds, models and textures. This is a remarkable "first try" and is already well received by the community regulars.
While this file is a smaller download, the mission itself is one of the most expansive city maps yet released. Another surprisingly mature (and well received) release from a new TDM mapper!
Amidst the celebration of the TDM v1.07 release and The Crucible of Omens campaign, the results from the Community Halloween Contest were postponed to make room for these important announcements. Here are the (belated) results:
1) The Creeps (Mortem Desino) 83.98%
2) A Night to Remember (Fieldmedic) 82.95%
3) House in Blackbog Hollow (Stumpy) 75.78%
4) Dragon's Claw (Bikerdude) 70.10%
5) Samhain Night on Bone Hill (Pranqster) 67.70%
Finally, one of the original "Beta Mappers" Theothesnopp returned to The Dark Mod forums and released his first mission "House of Theo" an excellent castle heist.