Report article RSS Feed CoH: Modern Combat - Ingame Trailer 4

Hi guys! It's our "time of the month" again, and we have another fantastic trailer on-hand for all you loyal fans out there!

Posted by OnkelSam on Feb 25th, 2011

Hi guys! It's our "time of the month" again, and we have another fantastic trailer on-hand for all you loyal fans out there!

This time around, we've decided to provide you with some gameplay footage, rather than take a purely-cinematic approach. After all the recent work that's gone into balancing our mod, we want to offer a look at what we've created thus far from a player's perspective, and at the same time, demonstrate some of the special units and features that make CoH: Modern Combat unique.

We also want to take this opportunity to familiarise the community with two P.L.A. vehicles which, whilst important in their own right, might not be as famous or as familiar to newcomers as a unit like the instantly-recognisable M1A2 Abrams: the ZZC02 Armoured Reconnaissance Vehicle and the PGZ95 Self-Propelled Anti-Aircraft Vehicle, both of which are featured in the trailer.

Anyway, enough rambling; you're all here for the good stuff. So without further ado, the trailer!
Helicopter crashes, infantry firefights, tank battles, ambushes, rocket barrages, some sniping action... what's not to like?


See you on Moderncombat.blacksandstudio.com !

Post comment Comments
mgs2
mgs2 Feb 25 2011, 9:20am says:

work of art

+1 vote     reply to comment
DEathgod65
DEathgod65 Feb 25 2011, 9:29am says:

Can't wait for a release! ^^

+1 vote     reply to comment
ololo
ololo Feb 25 2011, 9:59am says:

great trailer!

+1 vote     reply to comment
alesi08(swe)
alesi08(swe) Feb 25 2011, 10:14am says:

New sounds pls

+3 votes     reply to comment
Wulfburk12
Wulfburk12 Feb 25 2011, 10:47am says:

Battlefield 1942 rocks! And nice video!!

+1 vote     reply to comment
Torabi
Torabi Feb 25 2011, 10:57am says:

Looks great.

+1 vote     reply to comment
CundC
CundC Feb 25 2011, 11:07am says:

i think it become the best mod for COH
better as Eastern Front

+2 votes     reply to comment
tomtomi2
tomtomi2 Mar 1 2011, 7:31pm replied:

Blitzkrieg is better :)

+1 vote     reply to comment
MonkeySoldier
MonkeySoldier Mar 2 2011, 10:11am replied:

We'll keep the versus fights somewhere else, everyone has different likings and preferences.

+1 vote     reply to comment
blackbishop
blackbishop Feb 25 2011, 11:36am says:

Awesome sauce :D!!!

+2 votes     reply to comment
Kraetzer
Kraetzer Feb 25 2011, 12:10pm says:

It´s not good to use Music that was created by Dice, Models looking great.

+1 vote     reply to comment
OnkelSam
OnkelSam Feb 25 2011, 1:13pm replied:

We're not using it commercialy and the track will not be used for the mod itself, just for this particular video. I am sorry, but we don't have our own componists. It's nothing to do with DICE, using any other track would do the same =/

+5 votes     reply to comment
horny97
horny97 Feb 25 2011, 1:23pm says:

One shot, one kill :D

+1 vote     reply to comment
dyboss
dyboss Feb 25 2011, 2:13pm says:

Great !

+1 vote     reply to comment
-=[Colorado]=-
-=[Colorado]=- Feb 25 2011, 2:22pm says:

PURELY AWESOME!!!
*jizzed in my pants* *_*

+1 vote     reply to comment
Sharkz
Sharkz Feb 25 2011, 4:04pm says:

That looks incredible. I really cannot wait for the release of this mod and am looking forward to the kinds of environments you guys are going to make. I did a post about the video on Mod Sentry here: Modsentry.com

+4 votes     reply to comment
Darkbladecr
Darkbladecr Feb 25 2011, 4:10pm replied:

thanks for the post!

+2 votes     reply to comment
Hongjian
Hongjian Feb 25 2011, 11:01pm says:

One question here:

Is the ZZC02 detection ability only widening the fow and detection radius, or can it also detect enemy armour in hidden terrain, like in the Anti-Tank doctrine of the Panzerelite?

If no, will this **** up the balance too much to implement this feature? Because, in reality, the ZZC02's battlefield reconaissance radar-system fulfills pretty much this role of detecting armour in great ranges.

Thanks for the great work anyway.

+1 vote     reply to comment
OnkelSam
OnkelSam Feb 26 2011, 2:28am replied:

It also detects armour in the FOW, within a certain radius, similar to the PE doctrine ability, yes.

+1 vote     reply to comment
dsi1
dsi1 Feb 25 2011, 11:03pm says:

Gonna have to reinstall CoH when this releases...

+1 vote     reply to comment
refugee0116
refugee0116 Feb 26 2011, 6:53am says:

that is really cool!

+1 vote     reply to comment
Hongjian
Hongjian Feb 26 2011, 7:06am says:

Thanks for the answer.

Last question: It is just me or were the helmets of the PLA soldiers overworked? Since the old one's seems to be just reskinned Wehrmacht helmets...

If no, it would be good enough to replace these helmets with the newly modeled US helmets - The PLA kevlar-helmets are also just PASGT-styled design.

+1 vote     reply to comment
OnkelSam
OnkelSam Feb 26 2011, 7:49am replied:

The PLA heads and helmets are still WM models. When we replace the heads with Asian heads we'll fix the rest of the equipment too.

+1 vote     reply to comment
BurningSky93
BurningSky93 Feb 27 2011, 8:59am says:

I swear to god the sniper is voiced by the same guy who voices Garrus from Mass Effect.

+1 vote     reply to comment
AmazingRedd
AmazingRedd Mar 16 2011, 10:51pm says:

w00t keep up the good work!! cant wait!! THUMBS UP!!

+1 vote     reply to comment
happy81
happy81 Mar 27 2011, 5:50pm says:

sooo? update?

+1 vote     reply to comment
MonkeySoldier
MonkeySoldier Mar 27 2011, 6:09pm replied:

The update has been delayed for several days, because of other occupations of team members. Don't worry, it'll come. :)

+1 vote     reply to comment
onikenshin
onikenshin Jun 17 2012, 7:54pm says:

Why cant i have his resources :(

+1 vote     reply to comment
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