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Happy Monday Zomboid peoples. Again we're here with a 'we're just getting on with it' Mondoid as we continue work getting the Steam build up to scratch!

Posted by lemmy101 on Sep 16th, 2013

Bug Batterin' Getting the Build 17 steam beta version stable, so we can then get the stable Desura build updated, has been this week's priority. Once we've cleared up its eccentricities this will become the defacto PZ build, and we can get back to powering through the reintroduction of Kate and Baldspot.

If you're out of the loop and need to find out what's happening with Steam, then please check out last week's Mondoid. With that in mind, here's what's cooking round Indie Stone Towers…

Build Smoothenin'

The good news is that invisible walls and many other stream bugs are, as far as we can tell, history. We've been wary to say this out loud, however, because saying 'We've fixed invisible walls!' seemed like a sure-fire invocation to summon it back.

A few other issues have cropped up on the Steam build, however, that need chasing down. First up is the 'black square' line of sight loading issue, that's clearly a must-fix. We've made good progress in this already.

After this, and just as importantly, we've been getting ever more frequent complaints about zombies appearing where they really oughtn't be, so there's currently a major clean up operation to make sure our zeds don't ever multiply or teleport erroneously.

This Mondoid also heralds Romain's first full day on the game away from his old day-job (yay!) so he's grappling a bunch of other stuff like new translations, zoom issues, reloading bugs and anything else that's been flagged up on the forums. Report any and all previously unseen bugs to the forum,  and old RJ will start rattling his sabre...

Optimisin'

There's, as always, a continued fight to make the game run as smoothly as possible, seeing as we need to keep the game playable on as many of the low end PCs as possible.

As such we're currently exploring the possibility of creating a native C++ library to take over the more CPU intensive 1% of the code  (and to hopefully definitively answer the often raised question 'why does AAA game X run at 60 fps on my PC and Zomboid does not', consider that we see great potential value in making 1% of our game native C++, and 100% of those games are written in native C++)

Some good progress on this has been made, however it's tricky and time consuming, and therefore we drop in and out of the job from time to time in favor of bug fixes, so it will likely not get into a version for some time. We'll let you know how we get on!

West Pointin'

Over to Mash for the very latest on the creation of our next PZ location!
 "West Point will see the return of some familiar names, both from the original map (Seahorse Coffee!) and good ol' Muldraugh, as well as some new amenities.

Do you have some noisy next-door zombies ruining your backyard barbeque? Then why not go to Town Hall to file a petition to create an no-zombie zoning by-law!"

townhall

"If there's one thing that scares off zombies, it's the threat of hefty fines. Or maybe you could fight/defend yourself using some items picked up from some nearby stores...?"

street

"Finally, I know what most of you are thinking: new locations are all well and good, but WHERE ARE THE PIE SHOPS? You, sir or madam, are indeed in luck! Here is a small slice (hee!) of Crystal's Pie Palace, home to many a future safehouse."

pie

Sayin' Goodbye till next week

That's all for now! More as it happens!

Post comment Comments
Petrenko
Petrenko Sep 16 2013, 1:47pm says:

Crystal Pie Palace? Smells like ponies :3

0 votes     reply to comment
RDTMK
RDTMK Sep 16 2013, 2:25pm replied:

Indeed :D /)

-3 votes     reply to comment
MasterJason
MasterJason Sep 16 2013, 9:21pm replied:

You just have to add ponies into this don't you.

+6 votes     reply to comment
Guest
Guest Sep 17 2013, 1:10am replied:

I hate you

+3 votes     reply to comment
Silktax
Silktax Sep 17 2013, 4:00am replied:

Way to gay the place up.

+7 votes     reply to comment
dave_5430
dave_5430 Sep 17 2013, 11:00am replied:

If there'll ever be a multiplayer, I hope to set fire to any place that might contain people like you.

Everywhere.

All the time.

I'll even write a botscript for it, starting riiiiiight....
now.

-4 votes     reply to comment
Wasserstern
Wasserstern Sep 17 2013, 11:47am replied:

And they still dont understand why people hate them.

+1 vote     reply to comment
Discorded
Discorded Sep 19 2013, 4:40am replied:

Whats so bad about ponies? We can rip apart zeds just like you. Its just a fandom.. chill..

+3 votes     reply to comment
MasterJason
MasterJason Sep 19 2013, 1:53pm replied:

Ponies belong on your show not everything else.

+4 votes     reply to comment
r4gegaming
r4gegaming Sep 16 2013, 1:50pm says: Online

I put zombies to none and they still spawn please help!

0 votes     reply to comment
Commando642
Commando642 Sep 16 2013, 5:14pm replied:

It really means "almost' none.

+4 votes     reply to comment
r4gegaming
r4gegaming Sep 22 2013, 7:18am replied: Online

Nah there is loads its like on medium zombies.

+2 votes     reply to comment
EnigmaGrey
EnigmaGrey Sep 18 2013, 3:26pm replied:

Currently bugged.

+1 vote     reply to comment
Zeltrax
Zeltrax Sep 16 2013, 1:52pm says:

one of the pics reminds me of south park XD

+1 vote     reply to comment
Guest
Guest Sep 16 2013, 2:59pm says:

This comment is currently awaiting admin approval, join now to view.

EnigmaGrey
EnigmaGrey Sep 18 2013, 3:30pm replied:

Split-screen play with a controller is currently semi-supported (more of a proof of concept); online multiplayer is planned for the future.

+1 vote     reply to comment
myxale
myxale Sep 16 2013, 4:34pm says:

Hehe. Small slice.
Keep it up me hearties!

+2 votes     reply to comment
fongroy
fongroy Sep 16 2013, 7:44pm says:

so excited for the next update

+3 votes     reply to comment
Mossman180
Mossman180 Sep 16 2013, 7:46pm says:

I'm pinin' for this next update! Hoorah!

+3 votes     reply to comment
Gunny8
Gunny8 Sep 17 2013, 12:58am says:

Wow! That looks great! Good work guys!

+1 vote     reply to comment
carlqua
carlqua Sep 17 2013, 1:30am says:

wohoo!

+1 vote     reply to comment
Kuznetsovsky
Kuznetsovsky Sep 17 2013, 2:46am says:

Nice. Can't wait to start looting all those stores...!

+1 vote     reply to comment
holmesc2009
holmesc2009 Sep 17 2013, 4:12pm says:

next we need a prostitude brothel

get all the zombie bitch hoe's in the house niggua

+1 vote     reply to comment
Evilspiderman
Evilspiderman Sep 17 2013, 9:21pm says:

i really want multiplay now :)

0 votes     reply to comment
MiahHman
MiahHman Sep 19 2013, 2:16am replied:

The rest of us really want a finished game first.

+2 votes     reply to comment
Mossman180
Mossman180 Sep 19 2013, 9:21pm replied:

I second!

+1 vote     reply to comment
Redgear3
Redgear3 Sep 19 2013, 9:34pm replied:

Well, i want fire, AI, and more weapons first.

+1 vote     reply to comment
trilobite23
trilobite23 Sep 20 2013, 12:19am says:

awesome

+1 vote     reply to comment
trilobite23
trilobite23 Sep 20 2013, 12:20am says:

also if anyone gets the invsible wall crap just save quit and reenter the game ;)

+1 vote     reply to comment
anders8a
anders8a Sep 23 2013, 11:23am says:

it this a new map :-)

+1 vote     reply to comment
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