Jump pads, wall jumps, physicalised characters, and game testing!
Posted by Cry-Ruan on May 14th, 2011
There's a certain satisfaction, as a highly unskilled programmer, to successfully coding features. There's a certain extra something, however, to successfully coding a feature without even intending to do it. And that, folks, is how Box Guy magically obtained the ability to walljump.
Box Guy meets Parkour Guy?
Not quite, but he's not doing badly. Thanks to his newly programmed character and animation controllers, he's able to grab onto surfaces and then perform a jump off them. At the moment, this looks rather awkward as the run animation continues to play, but that's a fix for another update. ;)
Also included in this update is the jump pad item. These are pretty self-explanatory: walk on them, and you'll bounce!
I hear you have a bug problem!
You might have heard right. Pending an industrial-grade shipment of insect-repellent, we need you as a dedicated tester! Team benefits include cake and eternal gratitude*. Simply let me know via either an email or a private message and I'll get you set up.
And in closing...
As always, the latest game build is available to play in your browser! If you enjoy this little techdemo, please show your support and take five seconds to hit one of the social sharing buttons at the top of the page, or leave a comment on the site itself.
*while stocks last