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Come! See! Read! Get ready for the UDK release of Black Sierra!

Posted by Micah on Apr 30th, 2010

It's been around half a year since we have released any real news, but here we are today and I would like to clue everyone in about what's been going on in the land of BS.

After submitting to the Make Something Unreal contest we decided to kick our feet up and essentially just let people experience the early build of Black Sierra in order to see what sort of reaction was to appear. Although rather rough around the edges, and still very early in development the v0.21 Alpha was apparently being enjoyed enough that we got quite a bit of decent feedback.

Then it hit us, the Unreal Developement Kit was announced. It was a major step up from the engine version that UT3 was providing us, although the entire transfer wasn't entirely smooth. Unfortunately for us we were using a handful of statics from UT3 which were no longer available in UDK, primarily......all the walls for the mining levels! Which in the end led us to being so quiet for so long, most of our time was spent recreating what was already in the Alpha build and we didn't want to show off a bunch of images of nothing new!

Obviously, this required a bit of a step backwards for development, we had to recreate the entire mine with the use of custom statics used to build the actual tunnels of the mines. Although we won't be showing off the new mines just yet, we're saving that for the next post where we'll be comparing the old style to the new.


[ New Intro Map ]

However, I will say that this merge actually provided us with an opportunity to get some things right for the new map, before hand we didn't exactly do a lot of research into what makes a mine, well, a mine. We simply took a bunch of rocks, made some walls outta of them, took a pickaxe, threw it on the ground and called it good. This time around, we did our research and will actually be doing our best to faithfully recreate a true mining experience with thought put into how minerals are transfered, how oxygen is handled, and more.


[ Winding Tower ]

We hope we're forgiven for the long streak of silence, but we want everyone to know that we're indeed still working on Black Sierra, and that we did switch over to UDK. We'll be releasing a few more "area" specific news post in the coming month or two displaying all the new things that's been added, but for now we just wanted to get people excited.

Post comment Comments
AJ_Quick
AJ_Quick Apr 30 2010, 10:50pm says:

glad to hear you're still at it guys :)

+1 vote     reply to comment
Micah
Micah Apr 30 2010, 11:37pm replied:

Thanks Alex

+1 vote     reply to comment
AlCool
AlCool Apr 30 2010, 11:35pm says:

Nice! Can't wait to see the new mine, and hopefully the first monster ;D.

Good luck!

+1 vote     reply to comment
archkyrie
archkyrie May 1 2010, 12:51am says:

can't wait.

+1 vote     reply to comment
Dr.Nick
Dr.Nick May 1 2010, 1:43am says:

More than 1 level would be nice though...also 1st level was too short =( and new enemy skins please. Otherwise good job

0 votes     reply to comment
Swaggletooth
Swaggletooth May 1 2010, 5:56am says:

Oh awesome, hopefully more people will play if it's going to be standalone :)

+2 votes     reply to comment
DazJW
DazJW May 1 2010, 6:10am says:

Glad to see you're still going.
You should probably save your screenshots with less JPEG compression, that shot suffers pretty badly from artefacts.

+1 vote     reply to comment
Auth3ntic0
Auth3ntic0 May 1 2010, 6:56am says:

"but for now we just wanted to get people excited." And it worked xD.

+1 vote     reply to comment
SepheronX
SepheronX May 1 2010, 9:23am says:

Nice photos. Hope all the best.

+1 vote     reply to comment
altercuca
altercuca May 1 2010, 10:47am says:

AWESOME, glad very glad to hear this!

+1 vote     reply to comment
TurdDrive
TurdDrive May 1 2010, 2:57pm says:

Yey!

keep up the good work.

+1 vote     reply to comment
hate4uall
hate4uall May 1 2010, 6:06pm says:

sweet now my mates will play :)

+1 vote     reply to comment
aerozol
aerozol May 1 2010, 11:41pm says:

UDK, great!
Also curious to see a 'realistic' mine. Good stuff.

+1 vote     reply to comment
AlCool
AlCool May 7 2010, 1:40pm replied:

The old mine looked great, so it can only get better :D

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan May 2 2010, 12:09pm says:

Standalone version, this should be great!

+1 vote     reply to comment
Squeebo
Squeebo May 6 2010, 6:07pm says:

Woo! Good to hear from you guys. =D

+1 vote     reply to comment
MongolianMisfit
MongolianMisfit May 7 2010, 1:34pm says:

Cant wait! Keep it up! :D

+1 vote     reply to comment
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